Skip to main content

Augmented Reality in Library Services: A Panacea to Achieving Education and Learning 4.0

  • Conference paper
  • First Online:
Emerging Trends in Intelligent Computing and Informatics (IRICT 2019)

Abstract

Augmented Reality (AR) concept is presently discussed as one of the foremost technologies of the next industrial revolution. AR has turned out to be a prevalent topic in educational research over the years as existing literature reflects the multiple benefits of its incorporation into educational setting however, the potential of achieving the Education 4.0 through the provision of AR based university library services is scarce in the literature. This paper conducts a content analysis of the literature to bridges the gap by discussing how AR usage for library services can serve as a remedy to achieve Education 4.0. We stand on the strength of service innovation model to point out numerous ways by which AR can be used to provide library services. This finding will assist university community as complimentary effort to achieving quality teaching, learning and research to foster the education and learning 4.0.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Ifijeh, G.: Adoption of digital preservation methods for theses in Nigerian academic libraries: applications and implications. J. Acad. Librariansh. 40(3–4), 399–404 (2014)

    Article  Google Scholar 

  2. Ciolacu, M., Svasta, P.M., Berg, W., Popp, H.: Education 4.0 for tall thin engineer in a data driven society. In: 2017 IEEE 23rd International Symposium for Design and Technology in Electronic Packaging (SIITME), pp. 432–437 (2017)

    Google Scholar 

  3. Fernoagă, V., Stelea, G.A., Gavrilă, C., Sandu, F.: Intelligent education assistant powered by Chatbots. In: The International Scientific Conference eLearning and Software for Education, vol. 2, pp. 376–383. “Carol I” National Defence University (2018)

    Google Scholar 

  4. Ciolacu, M., Tehrani, A.F., Beer, R., Popp, H.: Education 4.0—fostering student’s performance with machine learning methods. In: 2017 IEEE 23rd International Symposium for Design and Technology in Electronic Packaging (SIITME), pp. 438–443 (2017)

    Google Scholar 

  5. Baryshnikova, A., Taratukhin, V.: Digital transformation framework for smart factory. In: AMCIS (2017)

    Google Scholar 

  6. Klonn, M., Abke, J.: ‘Learning 4.0’: a conceptual discussion. In: 2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE), pp. 871–876 (2018)

    Google Scholar 

  7. Papic, A., Primorac, M.: Introducing e-CRM into academic libraries: exploration of needs and possibilities. In: 2014 37th International Convention on Information and Communication Technology, Electronics and Microelectronics, pp. 597–602 (2014)

    Google Scholar 

  8. Alkhattabi, M.: Augmented reality as e-learning tool in primary schools’ education: barriers to teachers’ adoption. Int. J. Emerg. Technol. Learn. (iJET) 12(02), 91–100 (2017)

    Article  Google Scholar 

  9. Chang, S.C., Hwang, G.J.: Impacts of an augmented reality-based flipped learning guiding approach on students’ scientific project performance and perceptions. Comput. Educ. 125, 226–239 (2018)

    Article  Google Scholar 

  10. Cervera-Uribe, A.A.: [POSTER] The augmented library: an approach for improving users awareness in a campus library. In: 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), pp. 15–19 (2017)

    Google Scholar 

  11. Fombona Cadavieco, J., Vazquez-Cano, E., Del Valle Mejias, M.E.: Analysis of geolocation and augmented reality on mobile devices, social and educational proposals related to the environment and field trips. Profesorado-Revista de Curriculum y Formacion de Profesorado 22(4), 197–222 (2018)

    Google Scholar 

  12. Martín-Gutiérrez, J., Mora, C.E., Añorbe-Díaz, B., González-Marrero, A.: Virtual technologies trends in education. EURASIA J. Math. Sci. Technol. Educ. 13(2), 469–486 (2017)

    Google Scholar 

  13. Iftene, A., Trandabăț, D.: Enhancing the attractiveness of learning through augmented reality. Procedia Comput. Sci. 126, 166–175 (2018)

    Article  Google Scholar 

  14. Mylonas, G., Triantafyllis, C., Amaxilatis, D.: An augmented reality prototype for supporting IoT-based educational activities for energy-efficient school buildings. Electron. Notes Theor. Comput. Sci. 343, 89–101 (2019)

    Article  Google Scholar 

  15. Soria, K.M., Fransen, J., Nackerud, S.: Library use and undergraduate student outcomes: new evidence for students’ retention and academic success. portal: Libr. Acad. 13(2), 147–164 (2013)

    Article  Google Scholar 

  16. Garzón, J., Acevedo, J.: A meta-analysis of the impact of augmented reality on students’ learning effectiveness. Educ. Res. Rev. 27, 244–260 (2019)

    Article  Google Scholar 

  17. Garzón, J., Pavón, J., Baldiris, S.: Systematic review and meta-analysis of augmented reality in educational settings. Virtual Reality 23, 1–13 (2019)

    Article  Google Scholar 

  18. Ellen Frederick, D.: Libraries, data and the fourth industrial revolution (Data Deluge Column). Library Hi Tech News 33(5), 9–12 (2016)

    Article  Google Scholar 

  19. Akçayır, M., Akçayır, G.: Advantages and challenges associated with augmented reality for education: a systematic review of the literature. Educ. Res. Rev. 20, 1–11 (2017)

    Article  Google Scholar 

  20. Radu, I.: Augmented reality in education: a meta-review and cross-media analysis. Pers. Ubiquit. Comput. 18(6), 1533–1543 (2014)

    Article  Google Scholar 

  21. Kutay, S.A.: Advancing digital repository services for faculty primary research assets: an exploratory study. J. Acad. Librariansh. 40(6), 642–649 (2014)

    Article  Google Scholar 

  22. Jain, P., Akakandelwa, A.: Challenges of twenty-first century academic libraries in Africa. Afr. J. Libr. Arch. Inf. Sci. 26(2), 147 (2016)

    Google Scholar 

  23. Van Ark, B., Broersma, L., den Hertog, P.: Services innovation, performance and policy: a review. Research Series No. 6, Directorate-General for Innovation, Ministry of Economic Affairs. Dialogic, The Hague (2003)

    Google Scholar 

  24. Hertog, P.D.: Knowledge-intensive business services as co-producers of innovation. Int. J. Innov. Manag. 4(04), 491–528 (2000)

    Article  Google Scholar 

  25. Krippendorff, K.: Content Analysis: An Introduction to Its Methodology. Sage Publications, Thousand Oaks (2018)

    Google Scholar 

  26. Chen, C.M., Tsai, Y.N.: Interactive augmented reality system for enhancing library instruction in elementary schools. Comput. Educ. 59(2), 638–652 (2012)

    Article  Google Scholar 

  27. Ha, S.H., Kim, D., Kim, J.: Mobile augmented reality interface (AR) design for user experience of library. In: KSDS Conference Proceeding 49 (2011)

    Google Scholar 

  28. Shatte, A., Holdsworth, J., Lee, I.: Mobile augmented reality based context-aware library management system. Expert Syst. Appl. 41(5), 2174–2185 (2014)

    Article  Google Scholar 

  29. Brinkman, B., Brinkman, S.: AR in the library: a pilot study of multi-target acquisition usability. In: 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 241–242 (2013)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Rifqah Okunlaya , Norris Syed Abdullah or Rose Alinda Alias .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Okunlaya, R., Syed Abdullah, N., Alias, R.A. (2020). Augmented Reality in Library Services: A Panacea to Achieving Education and Learning 4.0. In: Saeed, F., Mohammed, F., Gazem, N. (eds) Emerging Trends in Intelligent Computing and Informatics. IRICT 2019. Advances in Intelligent Systems and Computing, vol 1073. Springer, Cham. https://doi.org/10.1007/978-3-030-33582-3_93

Download citation

Publish with us

Policies and ethics