Abstract
ICTs are today frequently used in the communication of cultural heritage. Among these Mixed Virtuality offers a visualization system on smart devices where, depending on the needs of dissemination, the reconstructions of objects and spaces can be viewed in Virtual Reality or Augmented Reality mode. As a case study, an application is proposed in the archaeological area of the Acropolis of Volterra.
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Notes
- 1.
Anna Montesi was graduated in the Master's Degree in Design, Visual and Multimedia Communication - Sapienza University of Rome, with a thesis entitled: Velathri. On the traces of a shadow, A.A. 2016-2017. Supervisor: Tommaso Empler; External supervisor: Elena Sorge.
- 2.
The term "mixed reality" is not used because it is mainly recognized as the commercial name that Microsoft has given to its platform that includes VR (the headset MR) and AR (Hololens). It is a framework (integrated with Unity) that allows to develop applications for microsoft devices.
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Empler, T. (2019). Mixed Virtuality in the Communication of Cultural Heritage. In: Luigini, A. (eds) Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage. EARTH 2018. Advances in Intelligent Systems and Computing, vol 919. Springer, Cham. https://doi.org/10.1007/978-3-030-12240-9_60
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DOI: https://doi.org/10.1007/978-3-030-12240-9_60
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