Abstract
Virtual Reality (VR) is increasingly being acknowledged as a useful platform for education. In South Africa, however, VR is mainly recognized as an entertainment platform. Hence, the potential benefits of VR and its perceived ease of use within the South African higher education setting have not been widely investigated. Therefore, using the Technology Adoption Model (TAM), this paper investigates the perceived usefulness (PU) and ease of use (PEOU) of VR by lecturers. This paper also identifies the perceived challenges to the adoption of VR as a teaching and learning platform from a higher education perspective, and suggests how those challenges may be overcome.
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Notes
- 1.
Academic ranks in South Africa: ‘junior lecturer’, ‘lecturer’, ‘senior lecturer’, ‘associate professor’, ‘(full) professor’.
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Solomon, Z., Ajayi, N., Raghavjee, R., Ndayizigamiye, P. (2019). Lecturers’ Perceptions of Virtual Reality as a Teaching and Learning Platform. In: Kabanda, S., Suleman, H., Gruner, S. (eds) ICT Education. SACLA 2018. Communications in Computer and Information Science, vol 963. Springer, Cham. https://doi.org/10.1007/978-3-030-05813-5_20
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