Abstract
This chapter will cover some additional topics that didn’t fit into any of the previous chapters. You will learn how to easily pass content from one project to another, where to find content to download, how to import content, and how to package projects.
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© 2020 David Nixon
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Nixon, D. (2020). Additional Topics. In: Beginning Unreal Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5639-8_10
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DOI: https://doi.org/10.1007/978-1-4842-5639-8_10
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5638-1
Online ISBN: 978-1-4842-5639-8
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