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Scripting with LÖVE

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Developing Games on the Raspberry Pi
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Abstract

In the previous chapter, you got your Pi or SoC device to boot, and then explored Lua from an interactive text console. That’s more than some first-year computer science students learn about how computers work, so consider yourself a success. There’s a lot more to learn, but first, it’s time to set up a development environment.

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© 2019 Seth Kenlon

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Kenlon, S. (2019). Scripting with LÖVE. In: Developing Games on the Raspberry Pi. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-4170-7_2

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