Abstract
We consider the notion of property testing as applied to computational geometry. We aim at developing efficient algorithms which determine whether a given (geometrical) object has a predetermined property Q or is “far” from any object having the property. We show that many basic geometric properties have very efficient testing algorithms, whose running time is significantly smaller than the object description size.
Research supported in part by DFG Grant Me872/7-1.
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Czumaj, A., Sohler, C., Ziegler, M. (2000). Property Testing in Computational Geometry. In: Paterson, M.S. (eds) Algorithms - ESA 2000. ESA 2000. Lecture Notes in Computer Science, vol 1879. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45253-2_15
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DOI: https://doi.org/10.1007/3-540-45253-2_15
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