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A Hybrid Motion Compensated 3-D Video Coding System for Blocking Artifacts Reduction

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Advances in Multimedia Information Processing - PCM 2005 (PCM 2005)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3767))

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Abstract

We compare, both objectively and subjectively, the performance of various advanced motion compensation methods, including overlapped block motion compensation (OBMC) and control grid interpolation (CGI), in a 3-D wavelet based coding system. Our results indicate that an OBMC sequence usually has a higher PSNR than those of the other methods, while a CGI sequence usually has the least number of blocking artifacts. We combine these two methods in a hybrid system in order to achieve better visual quality and maintain satisfactory coding efficiency simultaneously. The objective and subjective results indicate that the proposed hybrid method removes more than 50% of blocking artifacts of an OBMC sequence, while simultaneously maintaining a high PSNR performance.

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© 2005 Springer-Verlag Berlin Heidelberg

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Cheng, CC., Hwang, WL., Shen, Z., Xia, T. (2005). A Hybrid Motion Compensated 3-D Video Coding System for Blocking Artifacts Reduction. In: Ho, YS., Kim, H.J. (eds) Advances in Multimedia Information Processing - PCM 2005. PCM 2005. Lecture Notes in Computer Science, vol 3767. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11581772_47

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  • DOI: https://doi.org/10.1007/11581772_47

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30027-4

  • Online ISBN: 978-3-540-32130-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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