Digital Creativity

Something from Nothing

  • Gregory┬áSporton

Table of contents

  1. Front Matter
    Pages i-ix
  2. Gregory Sporton
    Pages 1-13
  3. Gregory Sporton
    Pages 14-34
  4. Gregory Sporton
    Pages 35-57
  5. Gregory Sporton
    Pages 58-94
  6. Gregory Sporton
    Pages 95-122
  7. Gregory Sporton
    Pages 123-146
  8. Gregory Sporton
    Pages 147-167
  9. Back Matter
    Pages 168-182

About this book

Introduction

Examining the role and impact of technology on creative practice, and how technology evolution determines the forms and format of an artist's work, this book contextualizes technological revolutions with earlier encounters between craft and innovation, endorsing a notion of craft practice within computing that needs rescuing from tech industries.

Keywords

Digital creativity imagination creative technology visual imagery innovation creative economy industry machine technology

Authors and affiliations

  • Gregory┬áSporton
    • 1
  1. 1.University of GreenwichUK

Bibliographic information

  • DOI https://doi.org/10.1057/9781137486417
  • Copyright Information The Editor(s) (if applicable) and The Author(s) 2015
  • Publisher Name Palgrave Macmillan, London
  • eBook Packages Palgrave Media & Culture Collection
  • Print ISBN 978-1-349-69530-0
  • Online ISBN 978-1-137-48641-7
  • About this book