Virtual Worlds as Philosophical Tools

How to Philosophize with a Digital Hammer

  • Stefano Gualeni

About this book


Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.


design experience media metaphysics philosophise philosophy philosophy of technology simulation video

Authors and affiliations

  • Stefano Gualeni
    • 1
  1. 1.University of MaltaMalta

Bibliographic information