About this book
Introduction
Examining the role and impact of technology on creative practice, and how technology evolution determines the forms and format of an artist's work, this book contextualizes technological revolutions with earlier encounters between craft and innovation, endorsing a notion of craft practice within computing that needs rescuing from tech industries.
Keywords
Digital creativity imagination creative technology visual imagery innovation creative economy industry machine technology
Bibliographic information
- Book Title Digital Creativity
- Book Subtitle Something from Nothing
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Authors
G. Sporton
- DOI https://doi.org/10.1057/9781137486417
- Copyright Information The Editor(s) (if applicable) and The Author(s) 2015
- Publisher Name Palgrave Macmillan, London
- eBook Packages Palgrave Media & Culture Collection Literature, Cultural and Media Studies (R0)
- Hardcover ISBN 978-1-137-48640-0
- Softcover ISBN 978-1-349-69530-0
- eBook ISBN 978-1-137-48641-7
- Edition Number 1
- Number of Pages IX, 182
- Number of Illustrations 0 b/w illustrations, 0 illustrations in colour
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Topics
Arts
Media Studies
Computer Applications
Engineering, general
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