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  • © 2003

Virtual Storytelling; Using Virtual Reality Technologies for Storytelling

Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 2897)

Conference series link(s): ICVS: International Conference on Virtual Storytelling

Conference proceedings info: ICVS 2003.

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Table of contents (30 papers)

  1. Front Matter

  2. Real-Time Technologies

    1. Front Matter

      Pages 1-1
    2. Seizing Power: Shaders and Storytellers

      • Kevin Björke
      Pages 3-11
    3. Real-Time Lighting Design for Interactive Narrative

      • Magy Seif El-Nasr, Ian Horswill
      Pages 12-20
    4. Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform

      • Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno
      Pages 21-29
    5. A Cinematography System for Virtual Storytelling

      • Nicolas Courty, Fabrice Lamarche, Stéphane Donikian, Éric Marchand
      Pages 30-34
  3. Narrativity and Authoring

    1. Front Matter

      Pages 35-35
    2. Authoring Highly Generative Interactive Drama

      • Nicolas Szilas, Olivier Marty, Jean-Hugues Réty
      Pages 37-46
    3. Managing Authorship in Plot Conduction

      • Daniel Sobral, Isabel Machado, Ana Paiva
      Pages 57-64
    4. Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas

      • Barry G. Silverman, Michael Johns, Ransom Weaver, Joshua Mosley
      Pages 65-73
    5. From the Necessity of Film Closure to Inherent VR Wideness

      • Nelson Zagalo, Vasco Branco, Anthony Barker
      Pages 74-77
    6. Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors

      • Sandrine Darcy, Julie Dudgdale, Mehdi El Jed, Nico Pallamin, Bernard Pavard
      Pages 78-81
  4. Mediation and Interface

    1. Front Matter

      Pages 83-83
    2. Stories in Space: The Concept of the Story Map

      • Michael Nitsche, Maureen Thomas
      Pages 85-93
    3. Mediating Action and Background Music

      • Pietro Casella, Ana Paiva
      Pages 94-101
    4. The Effects of Mediation in a Storytelling Virtual Environment

      • Sarah Brown, Ilda Ladeira, Cara Winterbottom, Edwin Blake
      Pages 102-111
    5. Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment

      • Stanislav Roudavski, François Penz
      Pages 112-115
    6. Beyond Human, Avatar as Multimedia Expression

      • Ron Broglio, Stephen Guynup
      Pages 120-123

Other Volumes

  1. Virtual Storytelling. Using Virtual RealityTechnologies for Storytelling

    Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003. Proceedings

Keywords

  • 3D
  • Multimedia
  • animated characters
  • animation
  • interactive narrative
  • interactive storytelling
  • lifelike characters
  • mixed reality
  • robotic actors
  • story authoring
  • video games
  • virtual environments
  • virtual humans
  • virtual reality
  • visualization

Editors and Affiliations

  • Virtual Reality and Simulation Department, CS Systèmes d’Information, Toulouse Cedex 5, France

    Olivier Balet

  • Université de Perpignan, LTS, Perpignan Cedex, France

    Gérard Subsol

  • IRIT - Computer Graphics and Virtual Reality Group, Toulouse Cedex

    Patrice Torguet

Bibliographic Information

Buying options

eBook USD 74.99
Price excludes VAT (USA)
  • ISBN: 978-3-540-40014-1
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book USD 99.00
Price excludes VAT (USA)