Visualizing Information Using SVG and X3D

  • Vladimir Geroimenko
  • Chaomei Chen

Table of contents

  1. Front Matter
    Pages i-xiv
  2. Using SVG and X3D in Generic Web Applications

    1. Kurt Cagle
      Pages 21-62
    2. Don Brutzman, James Harney, Curt Blais
      Pages 63-84
    3. Shane Aulenback
      Pages 85-98
    4. James Harney, Curt Blais, Alan Hudson, Don Brutzman
      Pages 99-118
    5. Nicholas F. Polys
      Pages 153-180
  3. Applying SVG and X3D to Specific Problems

  4. Back Matter
    Pages 295-298

About this book

Introduction

Correcting the Great Mistake People often mistake one thing for another. That’s human nature. However, one would expect the leaders in a particular ?eld of endeavour to have superior ab- ities to discriminate among the developments within that ?eld. That is why it is so perplexing that the technology elite – supposedly savvy folk such as software developers, marketers and businessmen – have continually mistaken Web-based graphics for something it is not. The ?rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those ?rst two initials,“VR”,created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations.

Keywords

3D Augmented Reality Extensible Stylesheet Language (XSL) Java SVG Scalable Vector Graphics (SVG) Semantic Web X3D XML XSLT computer graphics graphics user interface visualization web services

Editors and affiliations

  • Vladimir Geroimenko
    • 1
  • Chaomei Chen
    • 2
  1. 1.School of ComputingUniversity of PlymouthPlymouthUK
  2. 2.College of Information Science and TechnologyDrexel UniversityPhiladelphiaUSA

Bibliographic information

  • DOI https://doi.org/10.1007/b138564
  • Copyright Information Springer-Verlag London Limited 2005
  • Publisher Name Springer, London
  • eBook Packages Computer Science
  • Print ISBN 978-1-85233-790-2
  • Online ISBN 978-1-84628-084-9
  • About this book