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Advances in Multimedia Information Processing - PCM 2004

5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30 - December 3, 2004, Proceedings, Part I

  • Conference proceedings
  • © 2005

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 3331)

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Conference proceedings info: PCM 2004.

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About this book

Welcome to the proceedings of the 5th Paci?c Rim Conference on Multimedia (PCM 2004) held in Tokyo Waterfront City, Japan, November 30–December 3, 2004. Following the success of the preceding conferences, PCM 2000 in Sydney, PCM 2001 in Beijing, PCM 2002 in Hsinchu, and PCM 2003 in Singapore, the ?fth PCM brought together the researchers, developers, practitioners, and educators in the ?eld of multimedia. Theoretical breakthroughs and practical systems were presented at this conference, thanks to the support of the IEEE Circuits and Systems Society, IEEE Region 10 and IEEE Japan Council, ACM SIGMM, IEICE and ITE. PCM2004featuredacomprehensiveprogramincludingkeynotetalks,regular paperpresentations,posters,demos,andspecialsessions.Wereceived385papers andthenumberofsubmissionswasthelargestamongrecentPCMs.Amongsuch a large number of submissions, we accepted only 94 oral presentations and 176 poster presentations. Seven special sessions were also organized by world-leading researchers. We kindly acknowledge the great support provided in the reviewing of submissions by the program committee members, as well as the additional reviewers who generously gave their time. The many useful comments provided by the reviewing process must have been very valuable for the authors’ work. Thisconferencewouldneverhavehappenedwithoutthehelpofmanypeople. We greatly appreciate the support of our strong organizing committee chairs and advisory chairs. Among the chairs, special thanks go to Dr. Ichiro Ide and Dr. Takeshi Naemura who smoothly handled publication of the proceedings with Springer. Dr. Kazuya Kodama did a fabulous job as our Web master.

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Keywords

Table of contents (80 papers)

  1. Art

  2. Network (I)

  3. Sports (I)

  4. Immersive Conferencing: Novel Interfaces and Paradigms for Remote Collaboration

  5. Network (II)

Editors and Affiliations

  • Department of Information and Communication Engineering, The University of Tokyo, Tokyo, Japan

    Kiyoharu Aizawa

  • IBM Research, Tokyo Research Laboratory, Kanagawa, Japan

    Yuichi Nakamura

  • National Institute of Informatics, Tokyo, Japan

    Shin’ichi Satoh

Bibliographic Information

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