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Table of contents

  1. Front Matter
  2. Paolo Petta, Robert Trappl
    Pages 1-8
  3. Nadia Magnenat Thalmann, Pascal Volino
    Pages 9-24
  4. Daniel Thalmann, Hansrudi Noser, Zhiyong Huang
    Pages 25-42
  5. Norman I. Badler, Barry D. Reich, Bonnie L. Webber
    Pages 43-57
  6. David Blair, Tom Meyer
    Pages 83-91
  7. Barbara Hayes-Roth, Robert van Gent, Daniel Huber
    Pages 92-112
  8. Dave Moffat
    Pages 120-165
  9. Back Matter

About this book

Introduction

Progress in computer animation has gained such a speed that, before long, computer-generated human faces and figures on screen will be indistinguishable from those of real humans. The potential both for scripted films and real-time interaction with users is enormous. However, in order to cope with this potential, these faces and figures must be guided by autonomous personality agents. This carefully arranged volume presents the state of the art in research and development in making synthetic actors more autonomous. The papers describe the different approaches and solutions developed by computer animation specialists, computer scientists, experts in AI, psychologists and philosophers, from leading laboratories world-wide. Finally, a bibliography comprising more than 200 entries enable further study.

Keywords

Computeranimation Synthetische Schauspieler Virtuelle Umg agents animation artificial intelligence autonom autonomous agents behavior computer animation control multimedial presentations natural language synthetic actors virtual environments

Bibliographic information

  • DOI https://doi.org/10.1007/BFb0030565
  • Copyright Information Springer-Verlag Berlin Heidelberg 1997
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-540-62735-7
  • Online ISBN 978-3-540-68501-2
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site