Ready

A Commodore 64 Retrospective

  • Roberto Dillon

Table of contents

  1. Front Matter
    Pages i-xvi
  2. Roberto Dillon
    Pages 9-16
  3. Roberto Dillon
    Pages 17-26
  4. Roberto Dillon
    Pages 27-85
  5. Roberto Dillon
    Pages 87-104
  6. Roberto Dillon
    Pages 105-108
  7. Roberto Dillon
    Pages 109-112
  8. Roberto Dillon
    Pages 113-119
  9. Roberto Dillon
    Pages 121-127
  10. Back Matter
    Pages 129-157

About this book

Introduction

How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special?

This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries.

Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching the C64 influence was.

Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in.

With a foreword by Michael Tomczyk

Keywords

Commodore 64 architecture Game Engines Game connection Game design methodology Interactive Environments Playful User Interfaces SID registers Shoot 'Em Up Construction Kit (SEUCK) VIC-II registers

Authors and affiliations

  • Roberto Dillon
    • 1
  1. 1.James Cook UniversitySingaporeSingapore

Bibliographic information

  • DOI https://doi.org/10.1007/978-981-287-341-5
  • Copyright Information Springer Science+Business Media Singapore 2015
  • Publisher Name Springer, Singapore
  • eBook Packages Engineering
  • Print ISBN 978-981-287-340-8
  • Online ISBN 978-981-287-341-5
  • About this book