Global Interdependence

Simulation and Gaming Perspectives Proceedings of the 22nd International Conference of the International Simulation and Gaming Association (ISAGA) Kyoto, Japan: 15–19 July 1991

  • David Crookall
  • Kiyoshi Arai

Table of contents

  1. Front Matter
    Pages I-XXVI
  2. Professional and Methodological Issues

    1. Front Matter
      Pages 1-1
    2. Dany Laveault, Michel St-Germain, Pierre Corbeil
      Pages 32-42
    3. Yusaku Shibata, Hirofumi Kurihara, Shinzo Takatsu
      Pages 49-56
    4. Kenneth L. Simons, Peter J. Poole
      Pages 57-65
    5. Kenneth A. Griggs
      Pages 66-73
    6. Hiroharu Seki
      Pages 74-78
    7. Charles M. Plummer, David W. Hollar
      Pages 79-86
  3. Communication and Culture

    1. Front Matter
      Pages 87-87
    2. Linda Costigan Lederman
      Pages 89-98
    3. Young Yun Kim
      Pages 99-105
    4. David Crookall, Patty Landis
      Pages 106-111
    5. Takeshi Utsumi, Arturo Garzon
      Pages 112-120
    6. Gee Kin Yeo
      Pages 131-134
    7. Zhipu Qiu, Joanne Velan Dunn
      Pages 135-142

About these proceedings

Introduction

This volume records the proceedings of the 22nd Annual International Con­ ference of the International Simulation and Gaming Association (ISAGA), 15-19 July, 1991, Kyoto, Japan, sponsored by the Science Council of Japan and the Japanese Association of Simulation and Gaming (JASAG). The con­ ference theme was Global Modeling for Solving Global Problems. The first 2 days of the conference were held in the magnificent Kyoto International Conference Hall; the 3rd day was spent admiring the floats of the famous Gion Festival in the exquisite city of Kyoto and the Daibutsu (or Great Buddha) of the Todaiji Temple in Nara and visiting one of the Sharp factories. During the last 2 days of the conference we were made most welcome in the Faculty of International Relations of Ritsumeikan University. The day after the conference, a number of delegates went to Hiroshima (the Peace Memorial Hall, Museum and Park) and also to one of Japan's "Scenic Trio," the island of Miyajima with its breathtaking views and the Itsukushima Shrine. The conference was attended by some 400 delegates from over 30 different countries. Over 100 sessions, both theoretical and practical, were given: keynote speeches, round-table discussions, workshops, papers. This volume reflects most of those sessions, in the form of either a full paper or a short abstract.

Keywords

Computing Cross-cultural Communication Global Interdependence Language Education Simulation/Gaming modeling

Editors and affiliations

  • David Crookall
    • 1
  • Kiyoshi Arai
    • 2
  1. 1.Department of EnglishUniversity of AlabamaTuscaloosaUSA
  2. 2.Department of Industrial Engineering and ManagementKinki UniversityKyushu, Iizuka-shi, FukuokaJapan

Bibliographic information

  • DOI https://doi.org/10.1007/978-4-431-68189-2
  • Copyright Information Springer-Verlag Tokyo 1992
  • Publisher Name Springer, Tokyo
  • eBook Packages Springer Book Archive
  • Print ISBN 978-4-431-68191-5
  • Online ISBN 978-4-431-68189-2
  • About this book