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Modeling in Computer Graphics

Proceedings of the IFIP WG 5.10 Working Conference Tokyo, Japan, April 8–12, 1991

  • Tosiyasu L. Kunii

Part of the IFIP Series on Computer Graphics book series (IFIP SER.COMP.)

Table of contents

  1. Front Matter
    Pages I-XI
  2. Disciplines of Modeling

    1. Front Matter
      Pages 1-1
    2. Mathematical Modeling

    3. Physical Modeling

      1. Bruno Arnaldi, Georges Dumont, Gérard Hegron
        Pages 37-53
      2. A. Luciani, S. Jimenez, O. Raoult, C. Cadoz, J. L. Florens
        Pages 55-74
    4. Geometric Modeling

      1. Xiaolin Zhou, Wolfgang Straßer
        Pages 77-92
      2. Gerardo León Lastra, J. Sergio Santana-Sepúlveda
        Pages 93-109
      3. Zesheng Tang, Jiaguang Sun
        Pages 111-121
    5. Solid Modeling

      1. B. Falcidieno, F. Giannini, C. Porzia, M. Spagnuolo
        Pages 125-139
      2. T. Satoh, T. Takamura, H. Toriya, H. Chiyokura
        Pages 141-154
    6. Animation Modeling

      1. Benoit Lafleur, Nadia Magnenat-Thalmann, Daniel Thalmann
        Pages 179-187
      2. Prem Kalra, Angelo Mangili, Nadia Magnenat-Thalmann, Daniel Thalmann
        Pages 189-198
  3. Roles of Modeling

    1. Front Matter
      Pages 199-199
    2. Rendering Models

      1. Masa Inakage
        Pages 203-215
      2. Renben Shu, Alan Liu, Kuan-Tsae Huang
        Pages 217-228
    3. Display Algorithms

      1. Ameur Touir, Brigitte Kerhervé
        Pages 231-246
      2. Reinier van Kleij, Ronald Roussou
        Pages 247-263
    4. Visualization Models

      1. Kazufumi Kaneda, Haruhiko Iriyama, Fujiwa Kato, Eihachiro Nakamae
        Pages 277-291
      2. J. L. Encarnação, P. Astheimer, W. Felger, M. Frühauf, M. Göbel, K. Karlsson
        Pages 293-315
  4. Applications of Modeling

    1. Front Matter
      Pages 317-317
    2. Modeling of Art Painting

      1. Pang Yun-Jie, Zhong Hui-Xiang
        Pages 321-328
      2. Qinglian Guo, Tosiyasu L. Kunii
        Pages 329-338
    3. Modeling of Computer-Aided Design

      1. H. Yamashita, Y. Tanizume, E. Nakamae
        Pages 341-351
      2. Yukio Tada, Ryuichi Matsumoto, Masashi Yano, Nobuaki Miwa
        Pages 353-366
      3. Nami Kin, Yoshiaki Takai, Tosiyasu L. Kunii
        Pages 367-380
  5. Back Matter
    Pages 381-388

About this book

Introduction

In order to capture the essential features of computer graphics, fundamental methods, concepts, and techniques have been integrated into generalized models through a process known as modeling. This volume outlines the progress made in computer graphic modeling and presents previously unpublished results and surveys which will help readers better understand the concepts and applications of this fascinating subject.

Keywords

Animation Computergraphik Mathematica Nurbs algorithms computational geometry computer computer graphics computer-aided design (CAD) geometric modeling graphics modeling rendering topology visualization

Editors and affiliations

  • Tosiyasu L. Kunii
    • 1
  1. 1.Department of Information Science, Faculty of ScienceUniversity of TokyoTokyo 113Japan

Bibliographic information