Skip to main content

Frontiers in Computer Graphics

Proceedings of Computer Graphics Tokyo ’84

  • Conference proceedings
  • © 1985

Overview

This is a preview of subscription content, log in via an institution to check access.

Access this book

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

Table of contents (29 papers)

  1. Geometry Modelling

  2. Graphic Languages

  3. Visualization Techniques

Keywords

About this book

Computer graphics as a whole is an area making very fast progress and it is not easy for anyone, including experts, to keep abreast of the frontiers of its various basic and application fields. By issuing over 100 thousand calls for papers through various journals and magazines as weil as by inviting reputed specialists, and by selecting high quality papers which present the state of the art in computer graphics out of many papers thus received, this book "Frontiers in Computer Graphics" has been compiled to present the substance of progress in this field. This volume serves also as the final version of the Proceedings of Computer Graphics Tokyo '84, Tokyo, Japan, April 24-27, 1984 which, as a whole, attracted 16 thousand participants from all over the world; about two thousand to the conference and the remaining 14 thousand to the exhibition. This book covers the following eight major frontiers of computer graphics in 29 papers: 1. geometry modelling, 2. graphie languages, 3. visualization techniques, 4. human factors, 5. interactive graphics design, 6. CAD/CAM, 7. graphie displays and peripherals, and 8. graphics standardization. Geometry modelling is most essential in displaying any objects in computer graphics. It determines the basic capabilities of computer graphics systems such as whether the surface and the inside of the object can be displayed and also how efficiently graphical processing can be done in terms of processing time and memory space.

Editors and Affiliations

  • Kunii Laboratory of Computer Science, Department of Information Science, Faculty of Science, The University of Tokyo, Japan

    Tosiyasu L. Kunii

Bibliographic Information

  • Book Title: Frontiers in Computer Graphics

  • Book Subtitle: Proceedings of Computer Graphics Tokyo ’84

  • Editors: Tosiyasu L. Kunii

  • DOI: https://doi.org/10.1007/978-4-431-68025-3

  • Publisher: Springer Tokyo

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag Tokyo 1985

  • Softcover ISBN: 978-4-431-68027-7Published: 07 January 2012

  • eBook ISBN: 978-4-431-68025-3Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: XII, 446

  • Topics: Computer Graphics, Computer-Aided Engineering (CAD, CAE) and Design

Publish with us