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Transactions on Edutainment XIV

  • Zhigeng Pan
  • Adrian David Cheok
  • Wolfgang Müller

Part of the Lecture Notes in Computer Science book series (LNCS, volume 10790)

Also part of the Transactions on Edutainment book sub series (TEDUTAIN, volume 10790)

Table of contents

  1. Front Matter
    Pages I-X
  2. 3D Modeling and Visualization

    1. Front Matter
      Pages 1-1
    2. Mingliang Cao, Lu Jin, Yi Li, Zhigeng Pan
      Pages 3-13
    3. Jingtao Wang, Yinwen Shen, Dingke Kong, Jing Hua
      Pages 27-39
    4. Jing Liu, Yajie Yang, Douli Ma, Yinghui Wang, Zhigeng Pan
      Pages 56-68
  3. Image

    1. Front Matter
      Pages 69-69
    2. Shangbing Gao, Zheng Jie, Zhigeng Pan, Fangzhe Qin, Rui Li
      Pages 82-89
    3. Yongguo Zheng, Songhe Gao
      Pages 90-99
  4. E-learning and Games

    1. Front Matter
      Pages 115-115
    2. Zhigeng Pan, Shicheng Zhang, Yanhua Guo
      Pages 117-132
    3. Xu Huang, Jing Fan, Shaowen Gao, Wenjun Hu
      Pages 155-165
  5. Miscellaneous

  6. Back Matter
    Pages 245-245

About this book

Introduction

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. 

The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.

Keywords

artificial intelligence e-learning education image processing image reconstruction image segmentation object recognition

Editors and affiliations

  • Zhigeng Pan
    • 1
  • Adrian David Cheok
    • 2
  • Wolfgang Müller
    • 3
  1. 1.Hangzhou Normal UniversityHangzhouChina
  2. 2.Graduate School of Media DesignKeio UniversityYokohama-shiJapan
  3. 3.University of EducationWeingartenGermany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-662-56689-3
  • Copyright Information Springer-Verlag GmbH Germany, part of Springer Nature 2018
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-662-56688-6
  • Online ISBN 978-3-662-56689-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site