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The Social Construction of Landscapes in Games

  • Virtual landscapes in computer games

  • Ego Shooter and Pokémon Go - Landscape digital

  • First systematic investigation

Part of the book series: RaumFragen: Stadt – Region – Landschaft (RFSRL)

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eBook USD 84.99
Price excludes VAT (USA)
  • ISBN: 978-3-658-35403-9
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book USD 109.99
Price excludes VAT (USA)

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Table of contents (24 chapters)

  1. Front Matter

    Pages i-x
  2. Landscape and Games—An Introduction

    • Corinna Jenal, Olaf Kühne, Dennis Edler
    Pages 1-10
  3. Theoretical Approaches

    1. Front Matter

      Pages 11-11
    2. Theoretical Approaches to Landscapes

      • Olaf Kühne
      Pages 59-76
  4. Digital Worlds

    1. Front Matter

      Pages 259-259

About this book

The book is dedicated to a compilation of diverse and creative landscapes which occur in games. Being part of a game setting, these landscapes trigger social construction processes in specific ways. A selection of twenty-four research articles addresses the social constructions of landscapes represented in analogue, digital and hybrid game formats as well as their theoretical framing and future perspectives.

The Editors
Dr. Dennis Edler studied Geography and English/American Studies at the Ruhr-University Bochum (RUB) and at the University College Cork (UCC), Ireland; M.Sc. in Geography, specializing in Geomatics, at the RUB; since 2015 senior lecturer at the RUB Department of Geography, with teaching and research focus on Cartography and Geographic Information Science; 2020: habilitation in Geography
Dr. Dr. Olaf Kühne studied geography, sociology, modern history and geology at the universities of Saarland and Hagen; since 2016 professor of urban and regional development at the University of Tübingen
Dr. Corinna Jenal studied Political Science, German Studies and Philosophy at the University of Trier; Certificate in Sustainability Science at the University of Saarland; since 2016 research assistant in the Department of Geosciences at the Chair of Urban and Regional Development at the University of Tübingen


Keywords

  • Computergames
  • Mass Media
  • Media Research
  • Urban Landscapes
  • Theory of Landscapes
  • Landscapes in Computer Games
  • Digital Landscapes
  • Ego Shooter
  • Virtual Landscapes
  • Gamification
  • Hybrid Worlds

Editors and Affiliations

  • Ruhr-Universität Bochum, Bochum, Germany

    Dennis Edler

  • Eberhard Karls Universität Tübingen, Tübingen, Germany

    Olaf Kühne, Corinna Jenal

About the editors

Dr. Dennis Edler studied Geography and English/American Studies at the Ruhr-University Bochum (RUB) and at the University College Cork (UCC), Ireland; M.Sc. in Geography, specializing in Geomatics, at the RUB; since 2015 senior lecturer at the RUB Department of Geography, with teaching and research focus on Cartography and Geographic Information Science; 2020: habilitation in Geography

Dr. Dr. Olaf Kühne studied geography, sociology, modern history and geology at the universities of Saarland and Hagen; since 2016 professor of urban and regional development at the University of Tübingen

Dr. Corinna Jenal studied Political Science, German Studies and Philosophy at the University of Trier; Certificate in Sustainability Science at the University of Saarland; since 2016 research assistant in the Department of Geosciences at the Chair of Urban and Regional Development at the University of Tübingen



Bibliographic Information

  • Book Title: The Social Construction of Landscapes in Games

  • Editors: Dennis Edler, Olaf Kühne, Corinna Jenal

  • Series Title: RaumFragen: Stadt – Region – Landschaft

  • DOI: https://doi.org/10.1007/978-3-658-35403-9

  • Publisher: Springer VS Wiesbaden

  • eBook Packages: Social Sciences, Social Sciences (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Fachmedien Wiesbaden GmbH, part of Springer Nature 2022

  • Softcover ISBN: 978-3-658-35402-2

  • eBook ISBN: 978-3-658-35403-9

  • Series ISSN: 2625-6991

  • Series E-ISSN: 2625-7009

  • Edition Number: 1

  • Number of Pages: X, 450

  • Number of Illustrations: 13 b/w illustrations, 64 illustrations in colour

  • Topics: Social and Cultural Geography, Media Sociology, Digital and New Media

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • ISBN: 978-3-658-35403-9
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book USD 109.99
Price excludes VAT (USA)