Fractal Geometry and Computer Graphics

  • José L. Encarnação
  • Georgios Sakas
  • Heinz-Otto Peitgen
  • Gabriele Englert

Part of the Beiträge zur Graphischen Datenverarbeitung book series (GRAPHISCHEN)

Table of contents

  1. Front Matter
    Pages I-XI
  2. Fundamentals

    1. Front Matter
      Pages 1-1
    2. Jürgen Schwietering
      Pages 53-63
    3. J. H. Spurk
      Pages 64-73
    4. J. Syha, A. Haase
      Pages 74-80
  3. Computer Graphics

    1. Front Matter
      Pages 81-81
    2. Gabriele Englert, Manfred Schendel
      Pages 83-102
    3. H. Jürgens
      Pages 111-121
  4. Simulation

    1. Front Matter
      Pages 133-133
    2. W. Düchting
      Pages 135-143
    3. E. J. Swart, P. J. Plath
      Pages 144-161
    4. P. J. Plath, J. Schwietering
      Pages 162-172
    5. G. Mantica
      Pages 195-200
  5. Picture Analysis

    1. Front Matter
      Pages 201-201

About these proceedings

Introduction

Fractal geometry has become popular in the last 15 years, its applications can be found in technology, science, or even arts. Fractal methods and formalism are seen today as a general, abstract, but nevertheless practical instrument for the description of nature in a wide sense. But it was Computer Graphics which made possible the increasing popularity of fractals several years ago, and long after their mathematical formulation. The two disciplines are tightly linked. The book contains the scientificcontributions presented in an international workshop in the "Computer Graphics Center" in Darmstadt, Germany. The target of the workshop was to present the wide spectrum of interrelationships and interactions between Fractal Geometry and Computer Graphics. The topics vary from fundamentals and new theoretical results to various applications and systems development. All contributions are original, unpublished papers.The presentations have been discussed in two working groups; the discussion results, together with actual trends and topics of future research, are reported in the last section. The topics of the book are divides into four sections: Fundamentals, Computer Graphics and Optical Simulation, Simulation of Natural Phenomena, Image Processing and Image Analysis.

Keywords

3D 3D graphics Bildanalyse und -klassifikation Fraktale Simulation natürlicher Phänomene Graphische Datenverarbeitung computer graphics computer graphics image processing and classification fractals image analysis image processing modeling rend

Editors and affiliations

  • José L. Encarnação
    • 1
  • Georgios Sakas
    • 1
  • Heinz-Otto Peitgen
    • 2
  • Gabriele Englert
    • 3
  1. 1.Technische Hochschule DarmstadtInstitut für Informationsverwaltung und Interaktive SystemeDarmstadtGermany
  2. 2.Institut für Dynamische SystemeUniversität BremenBremen 33Germany
  3. 3.Fraunhofer GesellschaftInstitut für Graphische DatenverarbeitungDarmstadtGermany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-95678-2
  • Copyright Information Springer-Verlag Berlin Heidelberg 1992
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-540-55317-5
  • Online ISBN 978-3-642-95678-2
  • Series Print ISSN 1431-0082
  • About this book