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Visualization in Scientific Computing

  • Michel Grave
  • Yvon Le Lous
  • W. Terry Hewitt

Part of the Focus on Computer Graphics book series (FOCUS COMPUTER)

Table of contents

  1. Front Matter
    Pages I-XII
  2. General requirements

    1. Front Matter
      Pages 1-1
    2. U. Lang, H. Aichele, H. Pöhlmann, R. Rühle
      Pages 3-9
    3. Michel Grave, Yvon Le Lous
      Pages 10-19
    4. Lesley Carpenter
      Pages 20-28
  3. Formal Models, Standards and Distributed Graphics

    1. Front Matter
      Pages 29-29
    2. Nancy Hitschfeld, Dölf Aemmer, Peter Lamb, Hanspeter Wacht
      Pages 31-42
    3. D. Beaucourt, P. Hemmerich
      Pages 54-62
    4. W. Felger, M. Frühauf, M. Göbel, R. Gnatz, G. R. Hofmann
      Pages 63-74
  4. Applications

  5. Rendering techniques

    1. Front Matter
      Pages 111-111
    2. Jarke J. van Wijk
      Pages 113-120
    3. Christoph Ramshorn, Rick Ottolini, Herbert Klein
      Pages 121-129
    4. Andrea J. S. Hin, Edwin Boender, Frits H. Post
      Pages 130-137
    5. Wolfgang Krueger
      Pages 138-150
    6. W. Huiskamp, A. A. J. Langenkamp, P. L. J. van Lieshout
      Pages 151-162
    7. G. J. Jense, D. P. Huijsmans
      Pages 163-177
  6. Interaction

    1. Front Matter
      Pages 179-179
    2. N. Bowers, K. W. Brodlie
      Pages 186-196
  7. Back Matter
    Pages 197-218

About these proceedings

Introduction

Visualization in scientific computing is getting more and more attention from many people. Especially in relation with the fast increase of com­ puting power, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. The Eurographics Working Group on Visualization in Scientific Com­ puting has therefore organized a first workshop at Electricite de France (Clamart) in cooperation with ONERA (Chatillon). A wide range of pa­ pers were selected in order to cover most of the topics of interest for the members of the group, for this first edition, and 26 of them were presented in two days. Subsequently 18 papers were selected for this volume. 1'he presentations were organized in eight small sessions, in addition to discussions in small subgroups. The first two sessions were dedicated to the specific needs for visualization in computational sciences: the need for graphics support in large computing centres and high performance net­ works, needs of research and education in universities and academic cen­ tres, and the need for effective and efficient ways of integrating numerical computations or experimental data and graphics. Three of those papers are in Part I of this book. The third session discussed the importance and difficulties of using stan­ dards in visualization software, and was related to the fourth session where some reference models and distributed graphics systems were discussed. Part II has five papers from these sessions.

Keywords

3D 3D graphics Computergraphik Modellierung Supercomputer computer graphics modeling rendering scientific computing scientific visualization simulation supercomputing visualization wissenschaftliche Visualisierung wissenschaftliches Rechnen

Editors and affiliations

  • Michel Grave
    • 1
  • Yvon Le Lous
    • 2
  • W. Terry Hewitt
    • 3
  1. 1.ONERA, DMI/CCChatillonFrance
  2. 2.Service IMAEDF/DERClamart CedexFrance
  3. 3.Computer Graphics UnitUniversity of ManchesterManchesterUK

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-77902-2
  • Copyright Information Springer-Verlag Berlin Heidelberg 1994
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-642-77904-6
  • Online ISBN 978-3-642-77902-2
  • Buy this book on publisher's site