Advances in Object-Oriented Graphics I

  • Edwin H. Blake
  • Peter Wisskirchen

Part of the EurographicSeminars book series (FOCUS COMPUTER)

Table of contents

  1. Front Matter
    Pages I-X
  2. Interaction Theory and Practice

    1. Front Matter
      Pages 1-1
    2. Michael Gleicher, Andrew Witkin
      Pages 21-34
    3. Didier Plateau, Patrick Borras, Didier Lévêque, Jean-Claude Mamou, Didier Tallot
      Pages 35-46
    4. Chris Laffra, Jan van den Bos
      Pages 47-65
  3. Modelling and Design

    1. Front Matter
      Pages 93-93
    2. Chris Laffra, Peter van Oosterom
      Pages 95-115
    3. Jan Rogier, Daan Otten
      Pages 117-129
  4. Graphics Systems

    1. Front Matter
      Pages 175-175
    2. Michael R. Kaplan
      Pages 177-198
    3. Peter Wisskirchen, Klaus Kansy
      Pages 199-215
  5. Back Matter
    Pages 217-220

About these proceedings

Introduction

Object-oriented systems have gained a great deal of popularity recently and their application to graphics has been very successful. This book documents a number of recent advances and indicates numerous areas of current research. The purpose of the book is: - to demonstrate the extraordinary practical utility of object-oriented methods in computer graphics (including user interfaces, image synthesis, CAD), - to examine outstanding research issues in the field of object-oriented graphics, and in particular to investi- gate extensions and shortcomings of the methodology when applied to computer graphics. Papers included in the book extend existing object-oriented graphical techniques, such as Smalltalk's "model view controller" or "constraints", introduce the use of complex and persistent objects in graphics, and give approaches to direct manipulation interfaces. The reader is presented with an in-depth treatment of a number of significant existing graphics systems, both for user interfaces and for image synthesis. There are theoretical surveys and chapters pointing to new directions in the broad field of computer graphics. Computer language scientists will find a useful critique of object-oriented language constructs and suggested ways to extend object-oriented theory.

Keywords

CAD Computergraphik Human-Computer Interaction Layer Object-oriented methodology Objekt-orientierte Methoden computer graphics computer-aided design (CAD) constraint human-computer interaction (HCI) human–machine interaction model modeling programming user interface

Editors and affiliations

  • Edwin H. Blake
    • 1
  • Peter Wisskirchen
    • 2
  1. 1.Centrum voor Wiskunde en InformaticaAmsterdamThe Netherlands
  2. 2.Institute for Applied Information TechnologyNational Research Center for Computer Science (GMD)Sankt Augustin 1Germany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-76303-8
  • Copyright Information Springer-Verlag Berlin Heidelberg 1991
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-642-76305-2
  • Online ISBN 978-3-642-76303-8
  • About this book