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Advances in Computer Graphics Hardware IV

  • Richard L. Grimsdale
  • Wolfgang Straßer
Conference proceedings

Part of the Eurographic Seminars book series (FOCUS COMPUTER)

Table of contents

  1. Front Matter
    Pages I-VIII
  2. Algorithms and Architectures

    1. Front Matter
      Pages 1-1
    2. Bengt-Olaf Schneider
      Pages 3-36
    3. A. C. Yilmaz, S. Hagestein, E. Deprettere, P. Dewilde
      Pages 37-60
    4. Mark Agate, Richard L. Grimsdale, Paul F. Lister
      Pages 61-73
    5. Claudia Romanova, Ulrich Wagner
      Pages 75-90
    6. G. J. Vaudin, G. R. Nudd, T. J. Atherton, S. C. Clippingdale, N. D. Francis, R. M. Howarth et al.
      Pages 113-132
    7. J. A. K. S. Jayasinghe, O. E. Herrmann
      Pages 133-148
  3. Systems

    1. Front Matter
      Pages 149-149
    2. Masaharu Yoshida, Tadashi Naruse, Tokiichiro Takahashi
      Pages 151-169
    3. A. Kaufman, R. Bakalash, D. Cohen
      Pages 171-178
    4. D. Jackèl, H. Günther, B. Herwig, H. Rüsseler
      Pages 213-227
    5. Ulrich Kursawe
      Pages 229-247
    6. Shi Jiaoying, Huang Jianfeng, Liu Liancai, Hu Jingyi
      Pages 249-260
    7. Thomas Haaker, Harald Selzer, Hans Joseph
      Pages 261-274
  4. Back Matter
    Pages 275-278

About these proceedings

Introduction

EUROGRAPHICS workshops on Graphics hardware have now become an established forum for an exchange of information con­ cerning the latest developments in this field of growing importance. The first workshop took place during EG'86 in Lisbon. All parti­ cipants in this event considered it a very rewarding workshop to be repeated at future EG conferences. This view was reinforced at the EG'87 Hardware Workshop in Amsterdam which firmly esta­ blished the need for and a high interest in such a colloquium of technical discussion in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and this volume is a record of the fourth workshop at EG'89 in Hamburg. The material in this book contains papers representing a com­ prehensive record of the contributions to the 1989 workshop. The first part considers Algorithms and Architectures of graphics systems. These papers discuss the broader issues of system design, without necessarily raising issues concerning the details of the implementation. The second part on Systems describes hardware solutions and realisations of machines dedicated to graphics processing. Many of these contributions make important references to algorithmic and architectural issues as well, but there is now a greater emphasis on realisation. Indeed many VLSI designs are described.

Keywords

Graphik-Algorithmen Graphik-Hardware Graphiksysteme Hardware VLSI VLSI design VLSI-Entwurf algorithms computer computer graphics graphics algorithms graphics hardware graphics systems performance visualization

Editors and affiliations

  • Richard L. Grimsdale
    • 1
  • Wolfgang Straßer
    • 2
  1. 1.School of EngineeringUniversity of SussexBrightonUK
  2. 2.Wilhelm-Schickard-Institut für Informatik Graphisch-Interaktive SystemeUniversität TübingenTübingen 1Germany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-76298-7
  • Copyright Information Springer-Verlag Berlin Heidelberg 1991
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-642-76300-7
  • Online ISBN 978-3-642-76298-7
  • Buy this book on publisher's site