User Manual for the Interactive Geometry Software Cinderella

  • Jürgen Richter-Gebert
  • Ulrich H. Kortenkamp

Table of contents

  1. Front Matter
    Pages i-2
  2. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
    Pages 3-10
  3. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
    Pages 11-27
  4. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
    Pages 29-44
  5. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
    Pages 45-113
  6. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
    Pages 114-126
  7. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
    Pages 127-130
  8. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
    Pages 131-141
  9. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
    Pages 142-143
  10. Back Matter
    Pages 142-143

About this book

Introduction

Cinderella is a unique, technically very sophisticated teachware for geometry. It will be used as a tool by students learning Euclidean, projective, spherical and hyperbolic geometry, as well as in geometric research by scientists. Moreover, it can also serve as an authors' tool to design web pages with interactive constructions or even complete geometry exercises.

Keywords

Area HTML Java Linux Polygon design learning

Authors and affiliations

  • Jürgen Richter-Gebert
    • 1
  • Ulrich H. Kortenkamp
    • 2
  1. 1.Institut für Theoretische InformatikETH ZentrumZürichSwitzerland
  2. 2.Institut für InformatikFreie Universität BerlinBerlinGermany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-58318-6
  • Copyright Information Springer-Verlag Berlin Heidelberg 2000
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-540-67139-8
  • Online ISBN 978-3-642-58318-6
  • About this book