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Making the History of Computing Relevant

IFIP WG 9.7 International Conference, HC 2013, London, UK, June 17-18, 2013, Revised Selected Papers

  • Arthur Tatnall
  • Tilly Blyth
  • Roger Johnson

Part of the IFIP Advances in Information and Communication Technology book series (IFIPAICT, volume 416)

Table of contents

  1. Front Matter
  2. The Importance of Storytelling in Museums

  3. Spotlight on Some Key Collections and Their Future Plans

    1. Front Matter
      Pages 45-45
  4. Thoughts on Expanding the Audience for Computing History

    1. Front Matter
      Pages 65-65
    2. Gauthier van den Hove
      Pages 67-78
  5. Spotlight on Some Research Projects

  6. Integrating History with Computer Science Education

    1. Front Matter
      Pages 119-119
    2. Giovanni A. Cignoni, Fabio Gadducci
      Pages 121-131
    3. John Impagliazzo, Mohammed Samaka
      Pages 135-143
    4. Martha E. Crosby
      Pages 144-148
    5. Anthony C. Davies
      Pages 149-160
  7. Putting the History of Computing into Different Contexts

  8. Celebrating Nostalgia for Games - And Its Potential as Trojan Horse

    1. Front Matter
      Pages 213-213
    2. Helen Stuckey, Melanie Swalwell, Angela Ndalianis
      Pages 215-225
    3. Tiia Naskali, Jaakko Suominen, Petri Saarikoski
      Pages 226-245
  9. The Importance and Challenges of Working Installations

    1. Front Matter
      Pages 247-247
    2. Charles H. Lindsey
      Pages 258-265
    3. David Holdsworth
      Pages 266-273
    4. Christopher P. Burton
      Pages 274-284
  10. Reconstruction Stories

    1. Front Matter
      Pages 285-285
    2. Horst Zuse
      Pages 287-296
    3. Andrew Herbert, David Hartley
      Pages 297-308
    4. Kevin Murrell
      Pages 309-313
  11. Back Matter

About these proceedings

Introduction

This book constitutes the refereed post-proceedings of the IFIP WG 9.7 International Conference on the History of Computing, HC 2013, held in London, UK, in June 2013. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics related to the history of computing and offer a number of different approaches to making this history relevant. These range from discussion of approaches to describing and analyzing the history through storytelling and education to description of various collections, working installations and reconstruction projects. The papers have been organized in the following topical sections: the importance of storytelling in museums; spotlight on some key collections and their future plans; thoughts on expanding the audience for computing history; spotlight on some research projects; integrating history with computer science education; putting the history of computing into different contexts; celebrating nostalgia for games - and its potential as Trojan horse; the importance and challenges of working installations; and reconstruction stories.

Keywords

Internet archives computer games history of computing human-computer interaction

Editors and affiliations

  • Arthur Tatnall
    • 1
  • Tilly Blyth
    • 2
  • Roger Johnson
    • 3
  1. 1.School of Management and Information SystemsVictoria UniversityAustralia
  2. 2.Keeper of Technology and Engineering, Science MuseumLondonUK
  3. 3.Computer conservation SocietyHampshireUK

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-41650-7
  • Copyright Information IFIP Federation for Information Processing 2013
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-642-41649-1
  • Online ISBN 978-3-642-41650-7
  • Series Print ISSN 1868-4238
  • Series Online ISSN 1868-422X
  • Buy this book on publisher's site