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  • Conference proceedings
  • © 2012

Serious Games Development and Applications

Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012, Proceedings

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Conference proceedings info: SGDA 2012.

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Table of contents (22 papers)

  1. Front Matter

  2. Don’t Panic: Enhancing Soft Skills for Civil Protection Workers

    • Ines Di Loreto, Simone Mora, Monica Divitini
    Pages 1-12
  3. Health Games

    • Alex Gekker
    Pages 13-30
  4. A Serious Game for Training Balance Control over Different Types of Soil

    • Bob-Antoine J. Menelas, Martin J. D. Otis
    Pages 31-42
  5. Constructionist Learning in Anatomy Education

    • Minhua Ma, Kim Bale, Paul Rea
    Pages 43-58
  6. Interdisciplinary and International Adaption and Personalization of the MetaVals Serious Games

    • Margarida Romero, Mireia Usart, Maria Popescu, Elizabeth Boyle
    Pages 59-73
  7. Serious Games Adoption in Corporate Training

    • Aida Azadegan, Johann C. K. H. Riedel, Jannicke Baalsrud Hauge
    Pages 74-85
  8. Towards Participative and Knowledge-Intensive Serious Games

    • Nour El Mawas, Jean-Pierre Cahier
    Pages 86-97
  9. Blended In-Game and Off-Game Learning: Assimilating Serious Games in the Classroom and Curriculum

    • Tim Marsh, Li Zhiqiang Nickole, Eric Klopfer, Jason Haas
    Pages 110-122
  10. A Computer Game Based Motivation System for Human Physiology Studies

    • Tintu Mathew, Jochen Zange, Joern Rittweger, Rainer Herpers
    Pages 123-134
  11. Value Propositions for Serious Games in Health and Well-Being

    • Rosa García Sánchez, Alasdair G. Thin, Jannicke Baalsrud Hauge, Giusy Fiucci, Thierry Nabeth, Michel Rudnianski et al.
    Pages 150-157
  12. Dealing with Threshold Concepts in Serious Games for Competence Development

    • Stefano Bocconi, Yulia Bachvarova, Martin Ruskov, Manuel Fradinho Oliveira
    Pages 158-169
  13. Betaville – A Massively Participatory Mirror World Game

    • Martin Koplin, Carl Skelton
    Pages 170-173
  14. Logical Thinking by Play Using the Example of the Game “Space Goats”

    • Thorsten Wahner, Moritz Kartheuser, Stefan Sigl, Jördis Nolte, Axel Hoppe
    Pages 174-182
  15. Squaring and Scripting the ESP Game: Trimming a GWAP to Deep Semantics

    • François Bry, Christoph Wieser
    Pages 183-192
  16. The Application of the CISD2 Methodology for the Definition of a Serious Game Competence-Based Learning Scenario in the Domain of Sustainable Manufacturing

    • Gregor Cerinsek, Heiko Duin, Fiorella Colombo, Borzoo Pourabdollahian, Stanislaw Plebanek
    Pages 193-207
  17. Evaluating the Validity of a Non-invasive Assessment Procedure

    • Paul C. Seitlinger, Michael A. Bedek, Simone Kopeinik, Dietrich Albert
    Pages 208-218

Other Volumes

  1. Serious Games Development and Applications

About this book

This book constitutes the refereed proceedings of the 3rd International Conference on Serious Games Development and Applications, SGDA 2012, held in Bremen, Germany in September 2012. The 22 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover various topics on serious games including engineering, education, health care, military applications, game design, game study, game theories, virtual reality, 3D visualisation and medical applications of games technology.

Editors and Affiliations

  • Glasgow School of Art, Digital Design Studio, Glasgow, UK

    Minhua Ma

  • Sintef Technology and Society, Industrial Management, Sintef, Trondheim, Norway

    Manuel Fradinho Oliveira

  • Bremen Institute for Production and Logistics, University of Bremen, Bremen, Germany

    Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben

Bibliographic Information

Buy it now

Buying options

eBook USD 54.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 72.00
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access