Editors:
Fourth volume in the Transactions on Edutainment series
Outstanding contributions from EDUTAINMENT 2010 are presented together with regular papers collected for this issue
Rich overview of how edutainment technologies can be creatively used for training and education purposes
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 6250)
Part of the book sub series: Transactions on Edutainment (TEDUTAIN)
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Table of contents (22 chapters)
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Front Matter
About this book
Keywords
- Web
- e-learning
- educational entertainment
- human-computer interaction
- human-computer interaction (HCI)
- learning
- modeling
- multimedia
Editors and Affiliations
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State Key Lab of CAD&CG, DEARC – Digital Entertainment and Animation Research Center, Zhejiang University, Hangzhou, China
Zhigeng Pan
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National University of Singapore, Singapore
Adrian David Cheok
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University of Education, Weingarten, Germany
Wolfgang Müller
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Institute of Automation, LIAMA, The Sino-French Lab in Computer Science, NLPR, National Laboratory of Pattern Recognition, Chinese Academy of Sciences, Beijing, China
Xiaopeng Zhang
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School of Information Technology, Murdoch University, Perth, Australia
Kevin Wong
Bibliographic Information
Book Title: Transactions on Edutainment IV
Editors: Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Xiaopeng Zhang, Kevin Wong
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-642-14484-4
Publisher: Springer Berlin, Heidelberg
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag Berlin Heidelberg 2010
Softcover ISBN: 978-3-642-14483-7Published: 30 July 2010
eBook ISBN: 978-3-642-14484-4Published: 28 August 2010
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: X, 277
Number of Illustrations: 142 b/w illustrations
Topics: Digital Education and Educational Technology, Computers and Education