Skip to main content
  • Conference proceedings
  • © 2008

HCI and Usability for Education and Work

4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society, USAB 2008, Graz, Austria, November 20-21, 2008, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 5298)

Part of the book sub series: Programming and Software Engineering (LNPSE)

Conference series link(s): USAB: Symposium of the Austrian HCI and Usability Engineering Group

Conference proceedings info: USAB 2008.

Buying options

eBook USD 109.00
Price excludes VAT (USA)
  • ISBN: 978-3-540-89350-9
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book USD 139.00
Price excludes VAT (USA)

This is a preview of subscription content, access via your institution.

Table of contents (33 papers)

  1. Front Matter

  2. Cognitive Processes and End User Experience

    1. Learners, Technology and the Brain

      • Jean Underwood
      Pages 1-18
    2. Challenges in the Development and Evaluation of Immersive Digital Educational Games

      • Effie Lai-Chong Law, Michael D. Kickmeier-Rust, Dietrich Albert, Andreas Holzinger
      Pages 19-30
    3. Cognitive Processes Causing the Relationship between Aesthetics and Usability

      • Waltraud Ilmberger, Martin Schrepp, Theo Held
      Pages 43-54
    4. Educational Uses of the e-Book: An Experience in a Virtual University Context

      • Eva Patrícia Gil-Rodríguez, Jordi Planella-Ribera
      Pages 55-62
    5. Construction and Evaluation of a User Experience Questionnaire

      • Bettina Laugwitz, Theo Held, Martin Schrepp
      Pages 63-76
  3. Social Software and Collaborative Knowledge Development

    1. Using ePortfolios Enhancing for Learning through Computer-Mediated Interaction in a Course on HCI

      • Sonja Kabicher, Simone Kriglstein, Kathrin Figl, Renate Motschnig-Pitrik
      Pages 113-124
  4. Knowledge Processing, Assessment and Human Performance

    1. Knowledge-Based Patterns of Remembering: Eye Movement Scanpaths Reflect Domain Experience

      • Geoffrey Underwood, Katherine Humphrey, Tom Foulsham
      Pages 125-144
    2. Knowledge Assessment Based on Evaluation of 3D Graphics Annotation in Lesson Context

      • Dorian Gorgan, Teodor Stefanut, Madalina Veres, Istvan Gabos
      Pages 145-160
    3. The Influence of Instruction Mode on Reaching Movements during Manual Assembly

      • Sonja Stork, Christian Stößel, Anna Schubö
      Pages 161-172
    4. Usability Metrics of Time and Stress - Biological Enhanced Performance Test of a University Wide Learning Management System

      • Christian Stickel, Alexei Scerbakov, Thomas Kaufmann, Martin Ebner
      Pages 173-184
  5. Human Centered Development and Design Accessibility

    1. The Role of Usability in the Design and Evaluation of Dynamic Traffic Displays

      • Gerhard Leitner, Martin Hitz, Rudolf Melcher
      Pages 205-220
    2. More Than Just a Game: Accessibility in Computer Games

      • Klaus Miesenberger, Roland Ossmann, Dominique Archambault, Gig Searle, Andreas Holzinger
      Pages 247-260
  6. User Centred Information Visualization and Multimedia

    1. Visualizations at First Sight: Do Insights Require Training?

      • Michael Smuc, Eva Mayr, Tim Lammarsch, Alessio Bertone, Wolfgang Aigner, Hanna Risku et al.
      Pages 261-280

Other Volumes

  1. HCI and Usability for Education and Work

About this book

The Workgroup Human–Computer Interaction & Usability Engineering (HCI&UE) of the Austrian Computer Society (OCG) serves as a platform for interdisciplinary - change, research and development. While human–computer interaction (HCI) tra- tionally brings together psychologists and computer scientists, usability engineering (UE) is a software engineering discipline and ensures the appropriate implementation of applications. Our 2008 topic was Human–Computer Interaction for Education and Work (HCI4EDU), culminating in the 4th annual Usability Symposium USAB 2008 held during November 20–21, 2008 in Graz, Austria ( As with the field of Human–Computer Interaction in Medicine and Health Care (HCI4MED), which was our annual topic in 2007, technological performance also increases exponentially in the area of education and work. Learners, teachers and knowledge workers are ubiquitously confronted with new technologies, which are available at constantly lower costs. However, it is obvious that within our e-Society the knowledge acquired at schools and universities – while being an absolutely necessary basis for learning – may prove insufficient to last a whole life time. Working and learning can be viewed as parallel processes, with the result that li- long learning (LLL) must be considered as more than just a catch phrase within our society, it is an undisputed necessity. Today, we are facing a tremendous increase in educational technologies of all kinds and, although the influence of these new te- nologies is enormous, we must never forget that learning is both a basic cognitive and a social process – and cannot be replaced by technology.


  • Accessibility
  • Usability
  • human-computer interaction (HCI)
  • information visualization
  • knowledge
  • learning
  • multimedia
  • user experience
  • user experience (UX)

Editors and Affiliations

  • Institute for Medical Informatics, Statistics and Documentation (IMI) Research Unit HCI4MED, Medical University Graz (MUG), Graz, Austria

    Andreas Holzinger

Bibliographic Information

Buying options

eBook USD 109.00
Price excludes VAT (USA)
  • ISBN: 978-3-540-89350-9
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book USD 139.00
Price excludes VAT (USA)