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  • Conference proceedings
  • © 2008

Virtual Systems and Multimedia

13th International Conference, VSMM 2007, Brisbane, Australia, September 23-26, 2007, Revised Selected Papers

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 4820)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): VSMM: International Conference on Virtual Systems and Multimedia

Conference proceedings info: VSMM 2007.

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Table of contents (18 papers)

  1. Front Matter

  2. Applied Technologies

    1. From Manual to Automated Optical Recognition of Ancient Coins

      • Maia Zaharieva, Martin Kampel, Klaus Vondrovec
      Pages 88-99
    2. Adding Semantic Annotations, Navigation Paths and Tour Guides to Existing Virtual Environments

      • Frederic Kleinermann, Olga De Troyer, Christophe Creelle, Bram Pellens
      Pages 100-111
  3. Virtual Environment

    1. Constructing a Virtual Tower of Babel: A Case Study in Cross-Cultural Collaboration Across Three Continents

      • Ekaterina Prasolova-Førland, Theodor Wyeld, Teng-Wen Chang
      Pages 143-153
    2. Evolutionary Virtual Agent at an Exhibition

      • Jean-Claude Heudin
      Pages 154-165
    3. The Metaplastic Virtual Spaces

      • Gianluca Mura
      Pages 166-178
    4. Embodied Communication in the Distributed Network

      • Jillian Hamilton
      Pages 179-190
    5. Prototypes for Automated Architectural 3D-Layout

      • Henriette Bier, Adriaan de Jong, Gijs van der Hoorn, Niels Brouwers, Marijn Heule, Hans van Maaren
      Pages 203-214
  4. Back Matter

Other Volumes

  1. Virtual Systems and Multimedia

About this book

The 13th International Conference on Virtual Systems and Multimedia was held in Brisbane, Australia in September 2007. This was the first time that VSMM was sited in Australia. The Australian conference theme reflected the country’s cultural heritage, both recent and past – Exchange and Experience in Space and Place. Of the many papers submitted under this theme we were able to identify three core sub-themes: Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered the diverse areas of heritage site and artifact reconstruction and analysis, Australian Aboriginal cultural heritage, training, notions of spirituality, human – computer interaction in virtual environments, 3D modelling, remote collaboration and virtual agents. This made for rich, varied and lively conference session debates. Ninety-seven papers were submitted. Of these, 56 were accepted for inclusion in the general conference proceedings. Of these, 18 were further reviewed and selected for this Springer publication. The authors of these papers were invited to revise their papers following feedback from the conference before inclusion in this volume. Many people contributed to the conference. We first wish to thank the Virtual Systems and Multimedia Society, who provided strong support to the whole process of the preparation of the conference. In particular, we would like to express our thanks to Takeo Ojika, Mario Santana Quintero and Hal Thwaites for their generous support and guidance.

Keywords

  • 3D
  • 3D games
  • 3D modeling
  • Bayesian classification
  • HCI
  • Layout
  • Multimedia
  • Textur
  • animation
  • augmented reality
  • camera calibration
  • cognition
  • cultural heritage
  • knowledge base
  • visualization

Bibliographic Information

Buying options

eBook USD 39.99
Price excludes VAT (Canada)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (Canada)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions