Advertisement

A Psychology of User Experience

Involvement, Affect and Aesthetics

  • Phil Turner

Part of the Human–Computer Interaction Series book series (HCIS)

Table of contents

  1. Front Matter
    Pages i-xiv
  2. Phil Turner
    Pages 1-21
  3. Phil Turner
    Pages 23-44
  4. Phil Turner
    Pages 45-74
  5. Phil Turner
    Pages 75-108
  6. Phil Turner
    Pages 109-130
  7. Phil Turner
    Pages 131-148

About this book

Introduction

It is well-established that while cognitive psychology provides a sound foundation for an understanding of our interactions with digital technology, this is no longer sufficient to make sense of how we use and experience the personal, relational and ubiquitous technologies that pervade everyday life. This book begins with a consideration of the nature of experience itself, and the user experience (UX) of digital technology in particular, offering a new, broader definition of the term. This is elaborated though a wide-ranging and rigorous review of what are argued to be the three core UX elements. These are involvement, including shared sense making, familiarity, appropriation and “being-with” technologies; affect, including emotions with and about technology, impressions, feelings and mood; and aesthetics, including embodied aesthetics and neuroaesthetics. Alongside this, new insights are introduced into how and why much of our current use of digital technology is simply idling, or killing time.

A particular feature of the book is a thorough treatment of parallel, and sometimes competing, accounts from differing academic traditions. Overall, the discussion considers both foundational and more recent theoretical and applied perspectives from social psychology, evolutionary psychology, folk psychology, neuroaesthetics, neuropsychology, the philosophy of technology, design and the fine arts.  This broad scope will be enlightening and stimulating for anyone concerned in understanding UX. 

A Psychology of User Experience stands as a companion text to the author’s HCI Redux text which discusses the contemporary treatment of cognition in human-computer interaction.

Keywords

relational artefacts playful interaction teleprescence lusory interaction neuroscience

Authors and affiliations

  • Phil Turner
    • 1
  1. 1.School of ComputingEdinburgh Napier UniversityEdinburghUnited Kingdom

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-70653-5
  • Copyright Information Springer International Publishing AG 2017
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-70652-8
  • Online ISBN 978-3-319-70653-5
  • Series Print ISSN 1571-5035
  • Buy this book on publisher's site