Overview
- Includes supplementary material: sn.pub/extras
- Includes supplementary material: sn.pub/extras
Part of the book series: Communications in Computer and Information Science (CCIS, volume 705)
Included in the following conference series:
- CGW: Workshop on Computer Games
- GIGA: International Workshop on General Intelligence in Game-Playing Agents
Conference proceedings info: CGW 2016, GIGA 2016.
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Table of contents (12 papers)
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Computer Games Workshop 2016
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General Intelligence in Game-Playing Agents 2016
Other volumes
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Computer Games
Keywords
About this book
Editors and Affiliations
Bibliographic Information
Book Title: Computer Games
Book Subtitle: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers
Editors: Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius
Series Title: Communications in Computer and Information Science
DOI: https://doi.org/10.1007/978-3-319-57969-6
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing AG 2017
Softcover ISBN: 978-3-319-57968-9Published: 29 April 2017
eBook ISBN: 978-3-319-57969-6Published: 27 April 2017
Series ISSN: 1865-0929
Series E-ISSN: 1865-0937
Edition Number: 1
Number of Pages: XII, 179
Number of Illustrations: 59 b/w illustrations
Topics: Artificial Intelligence, Personal Computing, Mathematics of Computing, Theory of Computation