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Intelligent Technologies for Interactive Entertainment

8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

  • Ronald Poppe
  • John-Jules Meyer
  • Remco Veltkamp
  • Mehdi Dastani
Conference proceedings INTETAIN 2016 2016

Table of contents

  1. Front Matter
    Pages I-XI
  2. Serious Games

    1. Front Matter
      Pages 1-1
    2. Alysson Diniz Dos Santos, Francesco Strada, Andrea Martina, Andrea Bottino
      Pages 3-12
    3. Annalisa Terracina, Massimo Mecella, Riccardo Berta, Francesco Fabiani, Dario Litardi
      Pages 34-44
  3. Interaction Technologies

    1. Front Matter
      Pages 45-45
    2. Ekaterina Peshkova, Martin Hitz, David Ahlström
      Pages 47-62
    3. Felix Meißner, Remco C. Veltkamp
      Pages 63-73
    4. Carina Gansohr, Katharina Emmerich, Maic Masuch
      Pages 74-85
    5. Jeroen de Man, Nicolette Stassen
      Pages 86-96
  4. Persuasion and Motivation

    1. Front Matter
      Pages 97-97
    2. Vassilis Javed Khan, Dion Bonné, Suleman Shahid
      Pages 106-111
  5. Exertion Games

    1. Front Matter
      Pages 113-113
    2. Robby van Delden, Steven Gerritsen, Dennis Reidsma, Dirk Heylen
      Pages 124-135
    3. Kaoru Sumi, Yuki Tsukamoto
      Pages 136-145
    4. Alejandro Moreno, Ronald Poppe, Dirk Heylen
      Pages 146-157
  6. Game Studies

    1. Front Matter
      Pages 159-159
    2. Marjolein de Vries, Pieter Spronck
      Pages 161-166
    3. Shoshannah Tekofsky, Paul Miller, Pieter Spronck, Kevin Slavin
      Pages 178-183
    4. Daniel Gábana Arellano, Laurissa Tokarchuk, Hatice Gunes
      Pages 184-193
  7. Novel Applications and Tools

    1. Front Matter
      Pages 195-195
    2. Hannah Syrett, Licia Calvi, Marnix van Gisbergen
      Pages 197-208
    3. Xiaoyu Shen, Emilia I. Barakova
      Pages 220-230
    4. Francesco Di Giacomo, Mohamed Abbadi, Agostino Cortesi, Pieter Spronck, Giuseppe Maggiore
      Pages 231-242
    5. Andrea Di Salvo, Paolo Marco Tamborrini
      Pages 243-253
    6. Fares Kayali, Christoph Bartmann, Oliver Hödl, Ruth Mateus-Berr, Martin Pichlmair
      Pages 254-258
  8. Workshop: Playable Cities

    1. Front Matter
      Pages 259-259
    2. Chamari Edirisinghe, Anton Nijholt, Adrian David Cheok
      Pages 261-265
    3. Troy Innocent
      Pages 266-270
    4. David Gullick, Daniel Burnett, Paul Coulton
      Pages 271-275
  9. Workshop: Virtual Agents for Social Skills Training

    1. Front Matter
      Pages 277-277
    2. Hossein Miri, Jan Kolkmeier, Paul J. Taylor, Ronald Poppe, Dirk Heylen
      Pages 279-284
    3. Daniel Formolo, Tibor Bosse
      Pages 285-291
    4. Julia Othlinghaus, H. Ulrich Hoppe
      Pages 292-298
  10. Back Matter
    Pages 299-300

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 8th International Conference on Intelligent technologies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016.
The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies.

Keywords

3D arts and humanities artificial intelligence education game design gesture interfaces human-centered computing Human-Computer Interaction (HCI) interaction design interactive computer graphics Internet leaving environments media design mixed reality serious games user interfaces video games

Editors and affiliations

  • Ronald Poppe
    • 1
  • John-Jules Meyer
    • 2
  • Remco Veltkamp
    • 3
  • Mehdi Dastani
    • 4
  1. 1.Department of Information and Computing SciencesUtrecht UniversityUtrechtThe Netherlands
  2. 2.Department of Information and Computing SciencesUtrecht UniversityUtrechtThe Netherlands
  3. 3.Department of Information and Computing SciencesUtrecht UniversityUtrechtThe Netherlands
  4. 4.Department of Information and Computing SciencesUtrecht UniversityUtrechtThe Netherlands

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-49616-0
  • Copyright Information ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-49615-3
  • Online ISBN 978-3-319-49616-0
  • Series Print ISSN 1867-8211
  • Series Online ISSN 1867-822X
  • Buy this book on publisher's site