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  • © 2016

Interactive Storytelling

9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 10045)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): ICIDS: International Conference on Interactive Digital Storytelling

Conference proceedings info: ICIDS 2016.

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eBook USD 79.99
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  • ISBN: 978-3-319-48279-8
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Table of contents (43 papers)

  1. Front Matter

    Pages I-XVII
  2. Analyses and Evaluation of Systems

    1. Front Matter

      Pages 1-1
    2. IVRUX: A Tool for Analyzing Immersive Narratives in Virtual Reality

      • Paulo Bala, Mara Dionisio, Valentina Nisi, Nuno Nunes
      Pages 3-11
    3. M2D: Monolog to Dialog Generation for Conversational Story Telling

      • Kevin K. Bowden, Grace I. Lin, Lena I. Reed, Jean E. Fox Tree, Marilyn A. Walker
      Pages 12-24
  3. Brave New Ideas

    1. Front Matter

      Pages 37-37
    2. Narrative Game Mechanics

      • Teun Dubbelman
      Pages 39-50
    3. An Integrated and Iterative Research Direction for Interactive Digital Narrative

      • Hartmut Koenitz, Teun Dubbelman, Noam Knoller, Christian Roth
      Pages 51-60
    4. The Narrative Quality of Game Mechanics

      • Bjarke Alexander Larsen, Henrik Schoenau-Fog
      Pages 61-72
    5. Improvisational Computational Storytelling in Open Worlds

      • Lara J. Martin, Brent Harrison, Mark O. Riedl
      Pages 73-84
    6. Bad News: An Experiment in Computationally Assisted Performance

      • Ben Samuel, James Ryan, Adam J. Summerville, Michael Mateas, Noah Wardrip-Fruin
      Pages 108-120
  4. Intelligent Narrative Technologies

    1. Front Matter

      Pages 121-121
    2. Asking Hypothetical Questions About Stories Using QUEST

      • Rachelyn Farrell, Scott Robertson, Stephen G. Ware
      Pages 136-146
    3. An Active Analysis and Crowd Sourced Approach to Social Training

      • Dan Feng, Elin Carstensdottir, Sharon Marie Carnicke, Magy Seif El-Nasr, Stacy Marsella
      Pages 156-167
    4. Generating Abstract Comics

      • Chris Martens, Rogelio E. Cardona-Rivera
      Pages 168-175

Other Volumes

  1. Interactive Storytelling

    9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings

About this book

This book constitutes the refereed proceedings of the 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, held in Los Angeles, CA, USA, in November 2016.

The 26 revised full papers and 8 short papers presented together with 9 posters, 4 workshop, and 3 demonstration papers were carefully reviewed and selected from 88 submissions. The papers are organized in topical sections on analyses and evaluation systems; brave new ideas; intelligent narrative technologies; theoretical foundations; and usage scenarios and applications.

Keywords

  • computational creativity
  • digital storytelling
  • user modeling
  • augmented reality
  • crowdsourcing
  • drama management
  • game design
  • interactive fiction
  • machine learning
  • mixed reality
  • narratology
  • text generation
  • interactive television
  • human-computer interaction

Editors and Affiliations

  • University of Amsterdam, Amsterdam, The Netherlands

    Frank Nack

  • The Institute for Creative Technologies, University of Southern California, Los Angeles, USA

    Andrew S. Gordon

Bibliographic Information

Buying options

eBook USD 79.99
Price excludes VAT (USA)
  • ISBN: 978-3-319-48279-8
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book USD 99.99
Price excludes VAT (USA)