Book 2016

Competencies in Teaching, Learning and Educational Leadership in the Digital Age

Papers from CELDA 2014

ISBN: 978-3-319-30293-5 (Print) 978-3-319-30295-9 (Online)

Table of contents (21 chapters)

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  1. Front Matter

    Pages i-xxii

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    Chapter

    Pages 1-14

    Reflections on the Future of Instructional Design Research

  3. A Global Conversation About Competencies and Challenges for Twenty-First Century (Presidential Panel)

    1. Front Matter

      Pages 15-15

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      Chapter

      Pages 17-32

      Competencies, Challenges, and Changes: A US Perspective on Preparing Twenty-First Century Teachers and Leaders

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      Chapter

      Pages 33-46

      Initiation and Implementation: Changes to Teacher Education in Ireland

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      Chapter

      Pages 47-56

      Digital Learners and Digital Teachers: Challenges, Changes, and Competencies

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      Chapter

      Pages 57-76

      Pre-Service Teachers’ Perceptions of School Development

  4. Changing Learning and Instructional Paradigms

    1. Front Matter

      Pages 77-77

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      Chapter

      Pages 79-122

      School Analytics: A Framework for Supporting School Complexity Leadership

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      Chapter

      Pages 123-135

      Improving Content Area Reading Comprehension with 4–6th Grade Spanish ELLs Using Web-Based Structure Strategy Instruction

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      Chapter

      Pages 137-148

      Teachers’ Readiness, Understanding, and Workload in Implementing School Based Assessment

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      Chapter

      Pages 149-167

      Digital Storytelling: Emotions in Higher Education

  5. Assessments and Analytics for Teachers and Decision Makers

    1. Front Matter

      Pages 169-169

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      Chapter

      Pages 171-181

      Addressing Standardized Testing Through a Novel Assessment Model

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      Chapter

      Pages 183-195

      An EVS Clicker-Based Assessment for Radical Transparency in Marking Criteria

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      Chapter

      Pages 197-216

      Assessing the Level of Collaborative Writing in a Wiki-Based Environment: A Case Study in Teacher Education

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      Chapter

      Pages 217-227

      Student-Centered Analytics for Postsecondary Education

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      Chapter

      Pages 229-242

      Computational Thinking: Toward a Unifying Definition

  6. Changing Tools and Learning Environments

    1. Front Matter

      Pages 243-243

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      Chapter

      Pages 245-258

      Designing the Flipped Classroom in Higher Education

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      Chapter

      Pages 259-270

      DSIGN4CHANGE: 4Ps for Improving Management Education

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      Chapter

      Pages 271-285

      Informal Learning for Possible Science Selves

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      Chapter

      Pages 287-301

      Project Flappy Crab: An Edugame for Music Learning

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      Chapter

      Pages 303-318

      Educational App Creation for the Cathedral in Freiberg

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      Chapter

      Pages 319-343

      An Approach to Designing and Implementing Intelligent Tutors in Immersive Virtual Environments

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