Computers and Games

8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013, Revised Selected Papers

  • H. Jaap van den Herik
  • Hiroyuki Iida
  • Aske Plaat
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8427)

Table of contents

  1. Front Matter
    Pages I-XX
  2. I-Chen Wu, Hao-Hua Kang, Hung-Hsuan Lin, Ping-Hung Lin, Ting-Han Wei, Chieh-Min Chang
    Pages 1-13
  3. Tobias Graf, Lars Schaefers, Marco Platzner
    Pages 14-25
  4. Kokolo Ikeda, Simon Viennot
    Pages 26-38
  5. Richard Lorentz, Therese Horey
    Pages 49-59
  6. Shih-Chieh Huang, Broderick Arneson, Ryan B. Hayward, Martin Müller, Jakub Pawlewicz
    Pages 60-71
  7. Sumudu Fernando, Martin Müller
    Pages 72-83
  8. Ingo Althöfer, Wesley Michael Turner
    Pages 84-99
  9. Abdallah Saffidine, Tristan Cazenave
    Pages 100-109
  10. Ulf Lorenz, Thomas Opfer, Jan Wolf
    Pages 110-124
  11. Markus Esser, Michael Gras, Mark H. M. Winands, Maarten P. D. Schadd, Marc Lanctot
    Pages 125-137
  12. Jakub Pawlewicz, Ryan B. Hayward
    Pages 138-150
  13. Hung-Jui Chang, Tsan-sheng Hsu
    Pages 151-162
  14. Yoshiaki Yamaguchi, Tetsuro Tanaka, Kazunori Yamaguchi
    Pages 163-174
  15. Édouard Bonnet, Florian Jamain, Abdallah Saffidine
    Pages 175-186
  16. Abdallah Saffidine, Nicolas Jouandeau, Cédric Buron, Tristan Cazenave
    Pages 187-198
  17. Kristian Toby Spoerer, Toshihisa Okaneya, Kokolo Ikeda, Hiroyuki Iida
    Pages 199-207
  18. Akira Ura, Makoto Miwa, Yoshimasa Tsuruoka, Takashi Chikayama
    Pages 208-220
  19. Bo-Nian Chen, Tsan-sheng Hsu
    Pages 221-232

About these proceedings

Introduction

This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Computers and Games, CG 2013, held in Yokohama, Japan, in August 2013, in conjunction with the 17th Computer and Games Tournament and the 20th World Computer-Chess Championship. The 21 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics which are grouped into five classes: Monte Carlo Tree Search and its enhancements; solving and searching; analysis of game characteristic; new approaches; and serious games.

Keywords

chess game tree search games heuristic function construction monte-carlo simulation neural networks supervised learning

Editors and affiliations

  • H. Jaap van den Herik
    • 1
  • Hiroyuki Iida
    • 2
  • Aske Plaat
    • 3
  1. 1.Tilburg UniversityTilburgThe Netherlands
  2. 2.JAISTIshikawaJapan
  3. 3.Tilburg UniversityTilburgThe Netherlands

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-09165-5
  • Copyright Information Springer International Publishing Switzerland 2014
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-09164-8
  • Online ISBN 978-3-319-09165-5
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book