Skip to main content

Intelligent Technologies for Interactive Entertainment

14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

  • Conference proceedings
  • © 2024


Included in the following conference series:

Conference proceedings info: INTETAIN 2023.

  • 863 Accesses

This is a preview of subscription content, log in via an institution to check access.

Access this book

eBook USD 54.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 69.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

Table of contents (15 papers)

  1. Games and Game-Based Learning

  2. Motion Capture

  3. Interfaces and Applications

Other volumes

  1. Intelligent Technologies for Interactive Entertainment


About this book

This book constitutes the refereed proceedings of the 14th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2023 which was held in Lucca, Italy, during November 27, 2023.

The 15 full papers presented in this book were selected from 56 submissions. They present novel and innovative work in areas of methods (machine learning, movement), computer-based systems (architectures, software, algorithms), and devices (digital cameras, smartphones).
The papers are grouped in sessions of thematic issues on Games and Game-Based learning; Motion Capture; Sports and Competitions; and Interfaces and Applications.

Editors and Affiliations

  • Durham University, Durham, UK

    Martin Clayton

  • University of Milano Bicocca, Milan, Italy

    Mauro Passacantando

  • University of Genova, Genova, Italy

    Marcello Sanguineti

Bibliographic Information

Publish with us