Overview
Part of the book series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST, volume 479)
Included in the following conference series:
Conference proceedings info: ArtsIT 2022.
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Table of contents (46 papers)
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Dialogues Between Geometry, Computer Graphics and the Visual Arts (Special Session)
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Games and Gamification
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Museums and the Virtual
Other volumes
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ArtsIT, Interactivity and Game Creation
Keywords
About this book
The 45 revised full papers presented were carefully selected from 118 submissions. The papers are thematically arranged in the following sections: Dialogues Between Geometry, Computer Graphics and the Visual Arts; Games and Gamification; Museums and the Virtual; Animation, AI, Books and Behavior; Fluency, Fashion, Emotion and Play; Movement, Film and Audio.
Editors and Affiliations
Bibliographic Information
Book Title: ArtsIT, Interactivity and Game Creation
Book Subtitle: 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings
Editors: Anthony L. Brooks
Series Title: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
DOI: https://doi.org/10.1007/978-3-031-28993-4
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2023
Softcover ISBN: 978-3-031-28992-7Published: 04 April 2023
eBook ISBN: 978-3-031-28993-4Published: 01 April 2023
Series ISSN: 1867-8211
Series E-ISSN: 1867-822X
Edition Number: 1
Number of Pages: XV, 634
Number of Illustrations: 52 b/w illustrations, 266 illustrations in colour
Topics: Communications Engineering, Networks, Computer Applications, Signal, Image and Speech Processing, Education, general