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Part of the book series: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging (SLVCCGACPI)
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Table of contents (11 chapters)
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Front Matter
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Introduction to Discrete Search
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Front Matter
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Geometric Algorithms and Environment Representations
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Front Matter
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Advanced Planning Techniques
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Front Matter
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Planning Techniques for Character Animation
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Front Matter
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Back Matter
About this book
Authors and Affiliations
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University of California, Merced, USA
Marcelo Kallmann
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Rutgers University, USA
Mubbasir Kapadia
About the authors
Bibliographic Information
Book Title: Geometric and Discrete Path Planning for Interactive Virtual Worlds
Authors: Marcelo Kallmann, Mubbasir Kapadia
Series Title: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
DOI: https://doi.org/10.1007/978-3-031-02588-4
Publisher: Springer Cham
eBook Packages: Synthesis Collection of Technology (R0), eBColl Synthesis Collection 6
Copyright Information: Springer Nature Switzerland AG 2016
Softcover ISBN: 978-3-031-01460-4Published: 28 January 2016
eBook ISBN: 978-3-031-02588-4Published: 31 May 2022
Series ISSN: 2469-4215
Series E-ISSN: 2469-4223
Edition Number: 1
Number of Pages: XIX, 181
Topics: Mathematics, Computer Imaging, Vision, Pattern Recognition and Graphics