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  • © 2022

ArtsIT, Interactivity and Game Creation

Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings

Conference proceedings info: ArtsIT 2021.

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  • ISBN: 978-3-030-95531-1
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Table of contents (32 papers)

  1. Front Matter

    Pages i-xii
  2. Media Arts and Virtual Reality

    1. Front Matter

      Pages 1-1
    2. Digital Art and Dissipative Structures

      • Sijia Tao, Alain Lioret
      Pages 3-17
    3. Reconstructing Facial Expressions of HMD Users for Avatars in VR

      • Christian Felix Purps, Simon Janzer, Matthias Wölfel
      Pages 61-76
  3. Games

    1. Front Matter

      Pages 77-77
    2. Tackling Online Hate Speech?

      • Susana Costa, Bruno Mendes da Silva, Mirian Tavares
      Pages 79-93
    3. Dynamic Suspense Management Through Adaptive Gameplay

      • Robert Levin, Skyler Zartman, Ying Zhu
      Pages 94-104
    4. Toward Injury-Aware Game Design

      • Marinel Tinnirello, Ying Zhu, Steven Kane
      Pages 105-119
    5. Statistical Models for Predicting Results in Professional League of Legends

      • Robbie Jadowski, Stuart Cunningham
      Pages 138-152
  4. Fusions

    1. Front Matter

      Pages 153-153
    2. Real-Time Dynamic Digital Scenography: An Electronic Opera as a Use Case

      • Cátia Roça, Carlos Alberto Augusto, Sérgio M. Rebelo, Pedro Martins
      Pages 155-167
    3. Considering Authorial Liberty in Adaptive Interactive Narratives

      • Thomas Anthony Pedersen, Tilde Hoejgaard Jensen, Vladislav Zenkevich, Henrik Schoenau-Fog, Luis Emilio Bruni
      Pages 181-188
    4. Towards Inclusive and Interactive Spaces for Breakdancing

      • Janica Olpindo, Doug Van Nort
      Pages 189-206
  5. Collaboration, Inclusion and Participation

    1. Front Matter

      Pages 207-207

Other Volumes

  1. ArtsIT, Interactivity and Game Creation

About this book

This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.

Keywords

  • artificial intelligence
  • computer networks
  • computer science
  • computer systems
  • computer vision
  • education
  • engineering
  • game design
  • Human-Computer Interaction (HCI)
  • image analysis
  • image processing
  • image segmentation
  • information retrieval
  • interactive computer graphics
  • internet
  • machine learning
  • network protocols
  • pattern recognition
  • signal processing
  • user interfaces

Editors and Affiliations

  • Karlsruhe University of Applied Sciences, Karlsruhe, Germany

    Matthias Wölfel

  • Baden State Museum, Karlsruhe, Germany

    Johannes Bernhardt, Sonja Thiel

Bibliographic Information

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • ISBN: 978-3-030-95531-1
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book USD 109.99
Price excludes VAT (USA)