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Informatics in Schools. Rethinking Computing Education

14th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2021, Virtual Event, November 3–5, 2021, Proceedings

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Conference proceedings info: ISSEP 2021.

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Table of contents (12 papers)

  1. Front Matter

    Pages i-ix
  2. Fostering Computational Thinking

    1. Front Matter

      Pages 1-1
    2. Tell, Draw and Code – Teachers’ Intention to a Narrative Introduction of Computational Thinking

      • Karin Tengler, Oliver Kastner-Hauler, Barbara Sabitzer
      Pages 29-42
  3. Programming Education

    1. Front Matter

      Pages 43-43
    2. Why Young Programmers Should Make Game Art: A Study from a Game-Making Course

      • Mária Karpielová, Karolína Miková
      Pages 57-68
    3. Teaching Recursion in High School

      • Dennis Komm
      Pages 69-80
  4. Advancing Computing Education

    1. Front Matter

      Pages 81-81
    2. Girls’ Summer School for Physical Computing: Methodology and Acceptance Issues

      • Gabrielė Stupurienė, Anita Juškevičienė, Tatjana Jevsikova, Valentina Dagienė, Asta Meškauskienė
      Pages 95-108
  5. Teachers’ Professional Development

    1. Front Matter

      Pages 121-121
    2. Professional Development for In-Service Teachers of Programming: Evaluation of a University-Level Program

      • Majid Rouhani, Miriam Lillebo, Veronica Farshchian, Monica Divitini
      Pages 123-134
    3. Encouraging Task Creation Among Programming Teachers in Primary Schools

      • Jacqueline Staub, Zaheer Chothia, Larissa Schrempp, Pascal Wacker
      Pages 135-146
  6. Back Matter

    Pages 161-161

Other Volumes

  1. Informatics in Schools. Rethinking Computing Education

    14th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2021, Virtual Event, November 3–5, 2021, Proceedings

About this book

This book constitutes the proceedings of the 14th International Conference on Informatics in Schools: Situation, Evolution and Perspectives, ISSEP 2021, held in Nijmegen, The Netherlands, in November 2020. Due to COVID-19 related travelling restrictions the conference had to be switched to online format.

The 12 full papers presented were carefully reviewed and selected from 29 submissions. They are organized in topical sections named: Fostering Computational Thinking, Programming Education, Advancing Computing Education, and Teachers’ Professional Development.

Keywords

  • active learning
  • artificial intelligence
  • computer hardware
  • computer programming
  • computer science education
  • computer systems
  • contests, games, competition
  • distributed computer systems
  • e-learning
  • education computing
  • information systems
  • parallel algorithms
  • programming course
  • programming languages
  • robotics

Editors and Affiliations

  • Radboud University, Nijmegen, The Netherlands

    Erik Barendsen, Christos Chytas

Bibliographic Information

Buying options

eBook
USD 44.99
Price excludes VAT (USA)
  • ISBN: 978-3-030-90228-5
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD 59.99
Price excludes VAT (USA)