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  • © 2021

Social Computing and Social Media: Applications in Marketing, Learning, and Health

13th International Conference, SCSM 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 12775)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): HCII: International Conference on Human-Computer Interaction

Conference proceedings info: HCII 2021.

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Table of contents (33 papers)

  1. Front Matter

    Pages i-xxiv
  2. SCSM in Marketing and Customer Behavior

    1. Front Matter

      Pages 1-1
    2. Action-Aware Restricted Stream Influence Maximization Model to Identify Social Influencers

      • Meznah Almutairy, Hailah Alaskar, Latifah Alhumaid, Rawan Alkhalifah
      Pages 15-28
    3. Multimodal Analysis of Client Persuasion in Consulting Interactions: Toward Understanding Successful Consulting

      • Yasushi Amari, Shogo Okada, Maiko Matsumoto, Kugatsu Sadamitsu, Atsushi Nakamoto
      Pages 29-40
    4. The Impact of Social Media Marketing on Impulse Buying

      • Adheesh Budree, Warren Driver, Abongile Pandle, Gandidzanwa Tanaka
      Pages 54-65
    5. First Steps in the Entrepreneurial Practice of Marketing

      • Cristian G. Popescu, Raluca Ion
      Pages 110-119
    6. Customer Visit Prediction Using Purchase Behavior and Tendency

      • Retsuya Saito, Kohei Otake, Takashi Namatame
      Pages 120-129
    7. Consumer Attitude and Behavior During Black Friday and Cyber Monday

      • Diego Yáñez, Cristóbal Fernández-Robin, Gonzalo Améstica, Scott McCoy
      Pages 147-158
  3. Social Computing in Learning and Education

    1. Front Matter

      Pages 159-159
    2. Analyzing the Student eXperience Concept: A Literature Review

      • Sandra Cano, Cristian Rusu, Nicolás Matus, Daniela Quiñones, Ivan Mercado
      Pages 174-186
    3. Online Learning and Student Satisfaction in the Context of the COVID-19 Pandemic

      • Cristóbal Fernández-Robin, Gonzalo Améstica, Diego Yáñez, Edgard Toledo
      Pages 199-210
    4. Activity Comparison of the Participants Using Japanese as L2 and Their L1 in Group Discussion

      • Hung-Hsuan Huang, Zi-Yu Pei, Kazuhiro Kuwabara
      Pages 211-222

Other Volumes

  1. Human-Computer Interaction. Theory, Methods and Tools

    Thematic Area, HCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  2. Human-Computer Interaction. Interaction Techniques and Novel Applications

    Thematic Area, HCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  3. Human-Computer Interaction. Design and User Experience Case Studies

    Thematic Area, HCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part III
  4. Human Interface and the Management of Information. Information Presentation and Visualization

    Thematic Area, HIMI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  5. Human Interface and the Management of Information. Information-Rich and Intelligent Environments

    Thematic Area, HIMI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  6. Engineering Psychology and Cognitive Ergonomics

    18th International Conference, EPCE 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  7. Universal Access in Human-Computer Interaction. Design Methods and User Experience

    15th International Conference, UAHCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  8. Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments

    15th International Conference, UAHCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  9. Virtual, Augmented and Mixed Reality

    13th International Conference, VAMR 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  10. Cross-Cultural Design. Experience and Product Design Across Cultures

    13th International Conference, CCD 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  11. Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development

    13th International Conference, CCD 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  12. Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents

    13th International Conference, CCD 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part III
  13. Social Computing and Social Media: Experience Design and Social Network Analysis

    13th International Conference, SCSM 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  14. Social Computing and Social Media: Applications in Marketing, Learning, and Health

    13th International Conference, SCSM 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  15. Augmented Cognition

    15th International Conference, AC 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  16. Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Body, Motion and Behavior

    12th International Conference, DHM 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  17. Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. AI, Product and Service

    12th International Conference, DHM 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  18. Design, User Experience, and Usability: UX Research and Design

    10th International Conference, DUXU 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  19. Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development

    10th International Conference, DUXU 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  20. Design, User Experience, and Usability: Design for Contemporary Technological Environments

    10th International Conference, DUXU 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part III
  21. Distributed, Ambient and Pervasive Interactions

    9th International Conference, DAPI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  22. HCI in Business, Government and Organizations

    8th International Conference, HCIBGO 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  23. Learning and Collaboration Technologies: New Challenges and Learning Experiences

    8th International Conference, LCT 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  24. Learning and Collaboration Technologies: Games and Virtual Environments for Learning

    8th International Conference, LCT 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  25. Human Aspects of IT for the Aged Population. Technology Design and Acceptance

    7th International Conference, ITAP 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  26. Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities

    7th International Conference, ITAP 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  27. HCI for Cybersecurity, Privacy and Trust

    Third International Conference, HCI-CPT 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  28. HCI in Games: Experience Design and Game Mechanics

    Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  29. HCI in Games: Serious and Immersive Games

    Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  30. HCI in Mobility, Transport, and Automotive Systems

    Third International Conference, MobiTAS 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  31. Adaptive Instructional Systems. Design and Evaluation

    Third International Conference, AIS 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  32. Adaptive Instructional Systems. Adaptation Strategies and Methods

    Third International Conference, AIS 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  33. Culture and Computing. Interactive Cultural Heritage and Arts

    9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  34. Culture and Computing. Design Thinking and Cultural Computing

    9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  35. Design, Operation and Evaluation of Mobile Communications

    Second International Conference, MOBILE 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  36. Artificial Intelligence in HCI

    Second International Conference, AI-HCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  37. HCI International 2021 - Late Breaking Papers: Design and User Experience

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  38. HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  39. HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings
  40. HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021 Proceedings
  41. HCI International 2021 - Posters

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  42. HCI International 2021 - Posters

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II
  43. HCI International 2021 - Posters

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part III
  44. HCI International 2021 - Late Breaking Posters

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I
  45. HCI International 2021 - Late Breaking Posters

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II

About this book

This two-volume set LNCS 12774 and 12775 constitutes the refereed proceedings of the 13th International Conference on Social Computing and Social Media, SCSM 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually.

The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of SCSM 2021, Part I, are organized in topical sections named: Computer Mediated Communication; Social Network Analysis; Experience Design in Social Computing.



Keywords

  • artificial intelligence
  • computer networks
  • computer science
  • computer systems
  • economics
  • education
  • engineering
  • Human-Computer Interaction (HCI)
  • information systems
  • internet
  • learning
  • machine learning
  • network protocols
  • online systems
  • sales
  • signal processing
  • social media
  • social networks
  • user interfaces
  • World Wide Web

Editors and Affiliations

  • Department of Computer Science, Towson University, Towson, USA

    Gabriele Meiselwitz

Bibliographic Information

Buying options

eBook USD 89.00
Price excludes VAT (USA)
  • ISBN: 978-3-030-77685-5
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book USD 119.99
Price excludes VAT (USA)