Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 12499)
Part of the book sub series: Image Processing, Computer Vision, Pattern Recognition, and Graphics (LNIP)
Included in the following conference series:
Conference proceedings info: EuroVR 2020.
Access this book
Tax calculation will be finalised at checkout
Other ways to access
About this book
The 12 full papers were carefully reviewed and selected from 35 submissions. The papers are organized in topical sections named: Perception, Cognition and Behaviour; Training, Teaching and Learning; Tracking and Rendering; and Scientific Posters.
Similar content being viewed by others
Keywords
- artificial intelligence
- augmented reality
- communication systems
- computer networks
- computer science
- computer systems
- computer vision
- engineering
- Human-Computer Interaction (HCI)
- image analysis
- image processing
- internet
- machine learning
- mathematics
- signal processing
- telecommunication systems
- user interfaces
- virtual environments
- virtual reality
- wireless telecommunication systems
Table of contents (18 papers)
Other volumes
-
Virtual Reality and Augmented Reality
Editors and Affiliations
Bibliographic Information
Book Title: Virtual Reality and Augmented Reality
Book Subtitle: 17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 25–27, 2020, Proceedings
Editors: Patrick Bourdot, Victoria Interrante, Regis Kopper, Anne-Hélène Olivier, Hideo Saito, Gabriel Zachmann
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-030-62655-6
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Switzerland AG 2020
Softcover ISBN: 978-3-030-62654-9Published: 27 October 2020
eBook ISBN: 978-3-030-62655-6Published: 26 October 2020
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XII, 254
Number of Illustrations: 7 b/w illustrations
Topics: Computer Imaging, Vision, Pattern Recognition and Graphics, User Interfaces and Human Computer Interaction, Computer Communication Networks, Artificial Intelligence