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  • Conference proceedings
  • © 2020

Interactivity, Game Creation, Design, Learning, and Innovation

8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings

Conference proceedings info: ArtsIT 2019, DLI 2019.

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Table of contents (60 papers)

  1. Front Matter

    Pages i-xx
  2. Keynote Chapters

    1. Front Matter

      Pages 1-1
    2. Art and Code: Programming as a Medium

      • Ernest Edmonds
      Pages 3-12
  3. Targeting Experiences

    1. Front Matter

      Pages 29-29
    2. Targeting Experiences

      • Anthony L. Brooks, Eva Brooks
      Pages 31-37
    3. Real-Time Measurement and Analysis of Audience Response

      • Philip Wigham, Ben Challis
      Pages 38-48
    4. Balancing Enlightenment and Experience in Interactive Exhibition Design

      • Peter Vistisen, Vashanth Selvadurai, Jens F. Jensen
      Pages 69-87
    5. Developing a User-Centred Communication Pad for Cognitive and Physical Impaired People

      • Chaudhary Muhammad Aqdus Ilyas, Kasper Rodil, Matthias Rehm
      Pages 124-137
    6. Evaluating Interactions with a Cognitively Biased Robot in a Creative Collaborative Task

      • Jonathan Jung Johansen, Lasse Goul Jensen, Brian Bemman
      Pages 138-157
    7. Finding, Feeling and Sharing the Value of a Landscape

      • Rui Jesus, Catarina Conceição, Gonçalo Lopes
      Pages 178-191
  4. Extended Realities, Artificial Intelligence and Interfaces

    1. Front Matter

      Pages 193-193
    2. Extended Realities, Artificial Intelligence and Interfaces

      • Anthony L. Brooks, Eva Brooks
      Pages 195-201
    3. Hosting Social Touch in Public Space of Merging Realities

      • Karen Lancel, Hermen Maat, Frances Brazier
      Pages 202-216
    4. Renoir in VR: Comparing the Relaxation from Artworks Inside and Outside of Virtual Reality

      • Johan Winther Kristensen, Lasse Lodberg Aafeldt, Peter Kejser Jensen, Rebecca Pipaluk Vinther, Hendrik Knoche
      Pages 217-228
    5. Procedurally Generated Self Overlapping Mazes in Virtual Reality

      • Balázs Gyula Koltai, Jakob Elkjær Husted, Ronny Vangsted, Thomas Noes Mikkelsen, Martin Kraus
      Pages 229-243

Other Volumes

  1. Interactivity, Game Creation, Design, Learning, and Innovation

About this book

This book constitutes the refereed post-conference proceedings of two conferences: The 8th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2019), and the 4th EAI International Conference on Design, Learning, and Innovation (DLI 2019). Both conferences were hosed in Aalborg, Denmark, and took place November 6-8, 2019.

The 61 revised full papers presented were carefully selected from 98 submissions. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

Editors and Affiliations

  • Department of Architecture, Design and Media Technology, Aalborg University, Aalborg, Denmark

    Anthony Brooks

  • Department of Culture and Learning, Aalborg University, Aalborg, Denmark

    Eva Irene Brooks

Bibliographic Information

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access