Overview
- The first book to posit a theory of "synthetic cinema," the cinema of the contemporary film industry that dominates across genres and budgets
- Offers inside technical information on how the films are made
- Deals with comic book and fantasy films, and fan input from Comic-Con
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Table of contents (4 chapters)
Keywords
About this book
In this book, Wheeler Winston Dixon argues that 21st-century mainstream filmmaking is increasingly and troublingly dominated by "synthetic cinema." He details how movies over the last two decades have fundamentally abandoned traditional filmmaking values through the overwhelming use of computer generated imagery, digital touch ups for the actors, and extensive use of green screen technology that replace sets and location shooting.
Combined with the shift to digital cinematography, as well as the rise of comic book and franchise cinema, the temptation to augment movies with lavish, computer generated spectacle has proven irresistible to both directors and audiences, to the point that, Dixon argues, 21st-century commercial cinema is so far removed from the real world that it has created a new era of flawless, fake movies.
Authors and Affiliations
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Bibliographic Information
Book Title: Synthetic Cinema
Book Subtitle: The 21st-Century Movie Machine
Authors: Wheeler Winston Dixon
DOI: https://doi.org/10.1007/978-3-030-12571-4
Publisher: Palgrave Pivot Cham
eBook Packages: Literature, Cultural and Media Studies, Literature, Cultural and Media Studies (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s) 2019
Hardcover ISBN: 978-3-030-12570-7Published: 22 February 2019
eBook ISBN: 978-3-030-12571-4Published: 05 February 2019
Edition Number: 1
Number of Pages: VII, 91
Number of Illustrations: 1 b/w illustrations
Topics: Film/TV Technology, Culture and Technology, Film/TV Industry, Film and TV Production, Popular Culture