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  • © 2019

VR Technologies in Cultural Heritage

First International Conference, VRTCH 2018, Brasov, Romania, May 29–30, 2018, Revised Selected Papers

Conference proceedings info: VRTCH 2018.

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Softcover Book USD 59.99
Price excludes VAT (USA)

Table of contents (18 papers)

  1. Front Matter

    Pages I-X
  2. Data Acquisition and Modelling

    1. Front Matter

      Pages 1-1
    2. Application of Fourier-Transform Infrared Spectroscopy (FTIR) for the Study of Cultural Heritage Artifacts

      • Valentin Raditoiu, Irina Elena Chican, Alina Raditoiu, Irina Fierascu, Radu Claudiu Fierascu, Petronela Fotea
      Pages 3-9Open Access
    3. Digital Scanning and Non-destructive Techniques for Size Recovering and Rehabilitating the Structural Performance of Traditional Stuccoes

      • Rodica-Mariana Ion, Valentin Gurgu, Ioan Alin Bucurica, Sofia Teodorescu, Ioana Daniela Dulama, Raluca Maria Stirbescu et al.
      Pages 10-19Open Access
    4. Towards Preserving Transylvanian Fortified Churches in Virtual Reality

      • Mihai Duguleana, Cristian Cezar Postelnicu
      Pages 34-45Open Access
    5. Evaluation of Using Mobile Devices for 3D Reconstruction of Cultural Heritage Artifacts

      • Răzvan Gabriel Boboc, Florin Gîrbacia, Cristian Cezar Postelnicu, Teodora Gîrbacia
      Pages 46-59Open Access
  3. Visualization Methods/Audio

    1. Front Matter

      Pages 77-77
    2. DinofelisAR: Users’ Perspective About a Mobile AR Application in Cultural Heritage

      • Anabela Marto, Alexandrino Gonçalves, A. Augusto de Sousa
      Pages 79-92Open Access
    3. Exploring Cultural Heritage Using Augmented Reality Through Google’s Project Tango and ARCore

      • Gheorghe-Daniel Voinea, Florin Girbacia, Cristian Cezar Postelnicu, Anabela Marto
      Pages 93-106Open Access
  4. Sensors and Actuators

    1. Front Matter

      Pages 107-107
    2. From Exploration of Virtual Replica to Cultural Immersion Through Natural Gestures

      • Catalin Diaconescu, Matei-Ioan Popovici, Dorin-Mircea Popovici
      Pages 109-121Open Access
    3. Natural Interaction in Virtual Reality for Cultural Heritage

      • Riccardo Galdieri, Marcello Carrozzino
      Pages 122-131Open Access
  5. Data Management

    1. Front Matter

      Pages 133-133
    2. Automatic Creation of a Virtual/Augmented Gallery Based on User Defined Queries on Online Public Repositories

      • Michele Mallia, Marcello Carrozzino, Chiara Evangelista, Massimo Bergamasco
      Pages 135-147Open Access
    3. Digital Data, Virtual Tours, and 3D Models Integration Using an Open-Source Platform

      • Nicola Maiellaro, Antonietta Varasano, Salvatore Capotorto
      Pages 148-164Open Access
    4. Appropriate Control Methods for Mobile Virtual Exhibitions

      • Yue Li, Paul Tennent, Sue Cobb
      Pages 165-183Open Access
    5. Exploring European Cultural Heritage Using Conversational Agents

      • Octavian M. Machidon, Ales Tavcar
      Pages 184-194Open Access
  6. Restoration and Digitization

    1. Front Matter

      Pages 195-195

Other Volumes

  1. VR Technologies in Cultural Heritage

    First International Conference, VRTCH 2018, Brasov, Romania, May 29–30, 2018, Revised Selected Papers

About this book

This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. 

The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism.

Keywords

  • computer systems
  • image processing
  • computer vision
  • human computer interaction
  • data structures
  • data mining
  • pattern recognition

Editors and Affiliations

  • Transylvania University of Brașov, Brasov, Romania

    Mihai Duguleană

  • Sant'Anna School of Advanced Studies, Pisa, Italy

    Marcello Carrozzino

  • Jožef Stefan Institute, Ljubljana, Slovenia

    Matjaž Gams

  • E-nformation, Bucharest, Romania

    Iulian Tanea

Bibliographic Information

  • Book Title: VR Technologies in Cultural Heritage

  • Book Subtitle: First International Conference, VRTCH 2018, Brasov, Romania, May 29–30, 2018, Revised Selected Papers

  • Editors: Mihai Duguleană, Marcello Carrozzino, Matjaž Gams, Iulian Tanea

  • Series Title: Communications in Computer and Information Science

  • DOI: https://doi.org/10.1007/978-3-030-05819-7

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s) 2019

  • License: CC BY

  • Softcover ISBN: 978-3-030-05818-0

  • eBook ISBN: 978-3-030-05819-7

  • Series ISSN: 1865-0929

  • Series E-ISSN: 1865-0937

  • Edition Number: 1

  • Number of Pages: X, 245

  • Number of Illustrations: 10 b/w illustrations, 122 illustrations in colour

  • Topics: Computer Modelling, Computer Communication Networks

Buying options

Softcover Book USD 59.99
Price excludes VAT (USA)