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© 2018

Serious Games

4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings

  • Stefan Göbel
  • Augusto Garcia-Agundez
  • Thomas Tregel
  • Minhua Ma
  • Jannicke Baalsrud Hauge
  • Manuel Oliveira
  • Tim Marsh
  • Polona Caserman
Conference proceedings JCSG 2018

Part of the Lecture Notes in Computer Science book series (LNCS, volume 11243)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 11243)

Table of contents

  1. Front Matter
    Pages I-XII
  2. Invited Talks and Workshops

    1. Front Matter
      Pages 1-1
    2. Remco Polman, Michael Trotter, Dylan Poulus, Erika Borkoles
      Pages 3-8
    3. Wim van der Vegt, Enkhbold Nyamsuren, Wim Westera
      Pages 13-16
  3. Serious Games Studies

    1. Front Matter
      Pages 17-17
    2. Marietta Menner, Klaus Bredl, Stefan Büttner, Lukas Rust, Simon Flutura
      Pages 19-29
    3. Fabian Schmitt, Seethu M. Christopher, Kirill Tumanov, Gerhard Weiss, Rico Möckel
      Pages 30-42
    4. Heinrich Söbke, Raimo Harder, Uwe Planck-Wiedenbeck
      Pages 43-53
    5. Jingya Li, Erik van der Spek, Jun Hu, Loe Feijs
      Pages 54-65
    6. Harshal Tupsamudre, Rahul Wasnik, Shubhankar Biswas, Sankalp Pandit, Sukanya Vaddepalli, Aishwarya Shinde et al.
      Pages 66-78
    7. Reham Ayman, Nada Sharaf, Ghada Ahmed, Slim Abdennadher
      Pages 79-90
    8. Andrea Ortiz, Cristian Vitery, Carolina González, Hendrys Tobar-Muñoz
      Pages 91-100
    9. Ridima Ramesh, Xueyang Wang, Daniel Wolpow, Yidi Zhu, Yutian Zheng, Michael Christel et al.
      Pages 101-106
  4. Game-Based Learning and Teaching

    1. Front Matter
      Pages 107-107
    2. Elena Parra, Carla de Juan Ripoll, Mariano Alcañiz Raya, Irene Alice Chicchi Giglioli
      Pages 109-119
    3. Cyril Brom, Filip Děchtěrenko, Vít Šisler, Zdeněk Hlávka, Jiří Lukavský
      Pages 120-132
    4. Michael D. Kickmeier-Rust
      Pages 133-144
    5. Jan L. Plass, Bruce D. Homer, Shashank Pawar, Frankie Tam
      Pages 145-158
    6. Amir Zaib Abbasi, Ding Hooi Ting, Helmut Hlavacs, Muhammad Shahzeb Fayyaz
      Pages 159-168

About these proceedings

Introduction

This book constitutes the proceedings of the 4th International Conference on Serious Games, JCSG 2018, held in Darmstadt, Germany, in November 2018. 
The 15 full and 12 short papers presented in this volume were carefully reviewed and selected from 40 submissions. They were organized in topical sections named: serious games studies; game-based learning and teaching; game development - serious games design, models, tools and emerging technologies; and serious games for health. 


Keywords

3D artificial intelligence augmented reality education educational games game design game development game technologies games for health gamification Human-Computer Interaction (HCI) interactive computer graphics serious games signal processing user interfaces virtual reality

Editors and affiliations

  1. 1.Technische Universität DarmstadtDarmstadtGermany
  2. 2.Technische Universität DarmstadtDarmstadtGermany
  3. 3.Technische Universität DarmstadtDarmstadtGermany
  4. 4.Staffordshire UniversityStoke on TrentUK
  5. 5.University of BremenBremenGermany
  6. 6.SINTEF Technology and SocietyTrondheimNorway
  7. 7.Griffith UniversityBrisbaneAustralia
  8. 8.Technische Universität DarmstadtDarmstadtGermany

Bibliographic information