Art and Technology of Entertainment Computing and Communication

Advances in Interactive New Media for Entertainment Computing

  • Adrian David Cheok

Table of contents

  1. Front Matter
    Pages I-XX
  2. Adrian David Cheok
    Pages 1-18
  3. Adrian David Cheok
    Pages 111-136
  4. Adrian David Cheok
    Pages 137-160
  5. Adrian David Cheok
    Pages 223-254
  6. Masa Inakage, Takahiro Arakawa, Kenji Iguchi, Yuichiro Katsumoto, Makoto Katsura, Takeshi Osawa et al.
    Pages 255-269
  7. Michael Haller, Clifton Forlines, Christina Koeffel, Jakob Leitner, Chia Shen
    Pages 271-297
  8. Back Matter
    Pages 299-299

About this book


Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory


3D graphics Design Entertainment computing Games Interactive media Internet New media interaction design

Authors and affiliations

  • Adrian David Cheok
    • 1
  1. 1.Mixed Reality Lab.National University of SingaporeSingaporeSingapore

Bibliographic information

  • DOI
  • Copyright Information Springer-Verlag London Limited 2010
  • Publisher Name Springer, London
  • eBook Packages Computer Science
  • Print ISBN 978-1-84996-136-3
  • Online ISBN 978-1-84996-137-0
  • Buy this book on publisher's site