Programming Mobile Robots with Aria and Player

A Guide to C++ Object-Oriented Control

  • Amanda Whitbrook

Table of contents

  1. Front Matter
    Pages i-xii
  2. Pages 53-62
  3. Pages 93-108
  4. Back Matter
    Pages 109-117

About this book


Programming Mobile Robots with Aria and Player provides a comprehensive guide to creating object-oriented C++ programs for robots using the Player and Aria APIs within a Linux environment. A basic knowledge of object-oriented techniques is assumed, but the text is written in a user-friendly style, and is equally suitable for researchers with previous experience of robot control, or for students completely new to the field. The book is fully supported throughout with examples, diagrams, sample programs, and configuration files. MobileRobot’s Pioneers are used as vehicles throughout the book, but most of the techniques and programs that are demonstrated for Player are directly applicable to the wide number of other makes and models that the API supports. In addition, the Aria section is also appropriate for other robots made by MobileRobots.

The book discusses how to install the various pieces of software needed and also describes how to:
• configure robots;
• control robots remotely;
• program each individual sensor and actuator; and
• set up and control robots, in both the real world and in a simulated environment (either through Player’s Stage plug-in or Aria’s MobileSim simulator).

Programming Mobile Robots with Aria and Player serves as a complete text for undergraduate and postgraduate robotics programming modules, and is also an invaluable reference source for students, teachers and researchers.

Additional material to this book can be downloaded from


Aria C++ C++ programming language Mobile Robots Object-Oriented Programming Player Simula Simulation class knowledge object robot robotics

Authors and affiliations

  • Amanda Whitbrook
    • 1
  1. 1.School of Computer Science, IMA Research GroupUniversity of NottinghamNottinghamUK

Bibliographic information