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  • Textbook
  • Jan 2008

Machine Learning for Audio, Image and Video Analysis

Theory and Applications

  • Provides detailed introductions to algorithms and examples of their applications
  • Domains that appear far from one another such as speech and handwriting recognition are shown to be equivalent from the processing point of view, via the unifying framework of machine learning
  • Supplies detailed appendices reviewing the basic background
  • Provides pointers to publicly available data and software packages used in examples and problems

Part of the book series: Advanced Information and Knowledge Processing (AI&KP)

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Table of contents (14 chapters)

  1. Front Matter

    Pages I-XVI
  2. Back Matter

    Pages 431-494

About this book

1. 1 TwoFundamentalQuestions There are two fundamental questions that should be answered before buying, and even more before reading, a book: • Why should one read the book? • What is the book about? This is the reason why this section, the ?rst of the whole text, proposes some motivations for potential readers (Section 1. 1. 1) and an overall description of the content (Section 1. 1. 2). If the answers are convincing, further information can be found in the rest of this chapter: Section 1. 2 shows in detail the str- ture of the book, Section 1. 3 presents some features that can help the reader to better move through the text, and Section 1. 4 provides some reading tracks targeting speci?c topics. 1. 1. 1 Why Should One Read The Book? One of the most interesting technological phenomena in recent years is the di?usion of consumer electronic products with constantly increasing acqui- tion, storage and processing power. As an example, consider the evolution of digital cameras: the ?rst models available in the market in the early nineties produced images composed of 1. 6 million pixels (this is the meaning of the expression 1. 6 megapixels), carried an onboard memory of 16 megabytes, and had an average cost higher than 10,000 U. S. dollars. At the time this book is being written, the best models are close to or even above 8 megapixels, have internal memories of one gigabyte and they cost around 1,000 U. S. dollars.

Reviews

From the reviews:

"A book that focuses on the intersection and intersection of these two fast-growing areas could not be better timed. … the book is organized into three major parts that cover audio and video processing, machine learning, and applications. … On the whole, this is a valuable and timely reference book for those interested in machine learning or audio, video, and image processing, although the need for a well-integrated book on this topic still remains." (M. Sasikumar, ACM Computing Reviews, December, 2008)

"…this book, unlike most other books in this field, not only introduces a few widely used techniques in audio and image analysis, but also discusses the latest advancements in the field. …Distinct from other books, it also points out several public software packages and benchmark data sets that encourage the reader to have a hands-on experience on how machine-learning techniques work to analyze audio and visual content. Its comprehensive coverage on recent development in this research area makes it easy for experienced researchers to further explore the latest techniques. …it is ideal as a textbook or supplemental material for senior graduate courses or advanced topic seminars." (Jie Yu, Journal of Electronic Imaging, Vol. 18, Apr–Jun 2009)

Authors and Affiliations

  • Polo Universitario Guglielmo Marconi, University of Pisa, Italy

    Francesco Camastra

  • IDIAP Research Institute, Martigny, Switzerland

    Alessandro Vinciarelli

Bibliographic Information